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The game takes place in the Seven Hours War aftermath. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, six months after the Seven Hour War.

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OF2 - Sewers (view original)

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Originally, the city sewers was a hideout for the young human rebellion; while fighting the might of the Combine military was futile on the planet surface, the man-made tunnels underneath proved a strong advantage to the resistance. However, this strategy was not going to last as the Combine swept through the entire sewer system with Manhacks and Hunters. To prevent further rebellion outposts beneath the city, Combine Soldiers were stationed at newly founded strongholds everywhere within the war-torn tunnels. As the humans' were losing their grasp on the urban centers, the Combine reduced their number of sewer stations. Eventually, this resulted in failure to hold back the constantly attacking hordes of Xenian creatures infesting the darker areas of the city underground and finally the last Combine forces abandoned the sewers, leaving outposts, equipment and weapons behind.

Mapping by Jpe.