Operation: Firestorm is an enhancement mod for C&C Generals: Zero Hour. This mod currently features 8 unique playable Generals each with a huge arsenal of new units, buildings and special powers ar their disposal. While the core gamplay stays the same, a number of interesting new gameplay mechanics are added. In addition the overall visual quality is greaty improved, including new models, textures, FX and an improved User-Interface, available in full-HD resolution.
Heavy Tank for Red Army.
Equipped with Missile Jammer and Machine Gun.
Very nice, very nice indeed.
A question, will this mod have a story?
Nope
I like the old mammoth tank design in here.
Aww, that's sad.
Eh. It's not the goal, so why bother? :p
Well, adding a story has extremely low priotity at the moment. We definetly want to focus on having all 9 factions playable in multiplayer and skirmish first. After that we might work on challenge mode or add some mission-maps (probably 1 for each General) which will have objectives but won't neccasarily be tied to any story.
I can help write a simple description for this unit at least...
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Conquer tank: After the expensive development (and production) of the Overlord tank, as well as the tank's lack of mobility in certain terrains, led to the design of a cheaper heavy tank for PLA's heavy armor divisions.
The resulting design, armed with a single 125mm gun and a 14.5mm machinegun, was accepted into the PLA right after the end of the first GLA war. Learning from the experiences of the conflict, Conqueror tanks are equipped with a missile jammer to counter the numerous advance RPGs (RPG-29) fielded by the GLA.
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Meanwhile, nice design. I really like the meaty feel that it gives off.
looks cool
Looks acceptable.
Because it doesn't seem to have posted my previous comment on the topic, the machine gun seriously looks a bit on the big side. Almost like an autocannon.
Dat armor. Looks pretty damn cool.