Well here it is. Its been at JK3files for a while but we forgot to update it here ;D sorry. Alot has been changed and modified for more balanced gameplay...
The Open Jedi Project (OJP) is an open source modification for Raven Software's Star Wars Jedi Knight: Jedi Academy. Aiming to develop innovative, fun features to the base game, OJP, led by Razor Ace, brings together dedicated fans to integrate their vision of what a Star Wars game should feel like with those of others.
Open Jedi Project consists of two mods: Basic and Enhanced. Whereas Basic serves as an unofficial patch to fix bugs and increase the capacity for other modders to experiment in baseJKA, OJP: Enhanced breaks new ground with major overhauls to the Jedi Knight gameplay.
Open Jedi Project Enhanced (OJP: Enhanced) makes major gameplay alterations that not only build upon existing features that make base JKA fun, but also introduces new features that greatly increase immersion into epic Star Wars battles.
Test re-enactment of Ep III Anakin vs Dooku duel with old OJP: Enhanced version
OJP: Enhanced features the following main innovations:
Other features include:
AN OPEN SOURCE PROJECT
As OJP is open source, modders can download OJP and use the code for their own mods. They may also contribute materials to the project by contacting Razor Ace. We highly encourage potential modders, beginners and veterans alike, to join in this fun and ambitious endeavor to completely re-imagine the Jedi Knight legacy.
Help is appreciated!
If you want to join in on the fun, sign up at the OJP forums (link below) and contribute to the project!
Announcing for the up-and-coming new version of OJP:
-Better guns (retooled)
-Better Force powers (retooled)
-Improved effects for guns
-More polished and smooth animations/combat
It sounds like a lot less than how much we've put into it so far, but the end is not in sight yet, no siree... (expect it in a couple of days).
Pictures'll be up as soon as we make 'em, for now, enjoy the sultry beams of our thermal detonator explosion.