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Master your weapon. Master the Force.
Master yourself.

The Open Jedi Project (OJP) is an open source modification for Raven Software's Star Wars Jedi Knight: Jedi Academy. Aiming to develop innovative, fun features to the base game, OJP, led by Razor Ace, brings together dedicated fans to integrate their vision of what a Star Wars game should feel like with those of others.

Open Jedi Project consists of two mods: Basic and Enhanced. Whereas Basic serves as an unofficial patch to fix bugs and increase the capacity for other modders to experiment in baseJKA, OJP: Enhanced breaks new ground with major overhauls to the Jedi Knight gameplay.

Open Jedi Project Enhanced (OJP: Enhanced) makes major gameplay alterations that not only build upon existing features that make base JKA fun, but also introduces new features that greatly increase immersion into epic Star Wars battles.

Test re-enactment of Ep III Anakin vs Dooku duel with old OJP: Enhanced version


OJP: Enhanced features the following main innovations:

  • Enhanced Saber System: Fast-paced, dynamic, movie-realistic lightsaber combat system, where duelists are given full control of their saber swings to combat each other in furious flurries of attack swings, parries, blocks, feints, and kicks. Use the unique advantages of 5 of the 7 classic lightsaber forms to strategically give you an edge in battle.

  • Dodge and Mishap System: Automatic dodge meter allows Jedi and gunners alike limited ability to save themselves from ranged and melee hits which would otherwise be fatal within very few hits. Mishap simulates the balance/accuracy of the player in both saber duels and gunfights, opening up new strategies to take down your opponents.

  • Enhanced Gunner System: The enhanced gunner system makes gunfights more tactical with the introduction of weapon accuracy, force vulnerabilities, and limited force attacks with use of heavy weapons. Each gun type requires a different method of play.

  • Experience/Skill System: Gain access to greater abilities with every skirmish as you earn skill points with every kill. With an array of re-envisioned gunner/force abilities, you have the freedom to choose how your character will combat other opponents.

  • OJP CoOp: Still incomplete, CoOp mode lets you play through the original Jedi Academy campaign with friends, or choose to play OJP's very own co-op campaigns online.

Other features include:

  • New weapons and gadgets: Clone rifle, improved seeker droid, and the flamethrower gives a new tactical dimension to gunners.

  • TABBots: New bots designed to work with OJP: Enhanced. These bots are far more intelligent than default bots, providing a challenge to even the most skilled duelist.

  • New Moves: Force Fall and ledge grabbing allows for even more fluid execution of moves

  • True View: Experience the way of the Jedi in first person! OJP is the first mod to feature True View in intense first-person lightsaber and gunner combat.

  • Streamlined GUI: Redone interface that gives OJP: Enhanced a unique, uncluttered feel.

  • Original Musical Theme: Original epic theme from betafish that further immerses you into OJP: Enhanced gameplay.

  • And many more creative features to come, thanks to a small but very active modding community!

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AN OPEN SOURCE PROJECT

As OJP is open source, modders can download OJP and use the code for their own mods. They may also contribute materials to the project by contacting Razor Ace. We highly encourage potential modders, beginners and veterans alike, to join in this fun and ambitious endeavor to completely re-imagine the Jedi Knight legacy.

Help is appreciated!

If you want to join in on the fun, sign up at the OJP forums (link below) and contribute to the project!

======
Links:

OJP Forum: latest inside developments and news here - become part of our community!

Open Jedi Project Wiki

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RSS feed Articles

OJP News

News 2 comments

Announcing for the up-and-coming new version of OJP:
-Better guns (retooled)
-Better Force powers (retooled)
-Improved effects for guns
-Less bugs
-More polished and smooth animations/combat

It sounds like a lot less than how much we've put into it so far, but the end is not in sight yet, no siree... (expect it in a couple of days).

Pictures'll be up as soon as we make 'em, for now, enjoy the sultry beams of our thermal detonator explosion.

0.1.1 Is Out!

0.1.1 Is Out!

News 0 comments

Yes after much waiting and alot of changes in the OJP community, we've released 0.1.1. This build was originally meant for forum goers and beta testers...

OJP Enhanced v0.1.0 Released

News 0 comments

OJP Enhanced v0.1.0 is out. This is the big one! For those new comers... OJP Enhanced version 0.1.0 is the primary project we've spent most of our...

OJP Enhanced v0.0.9v Released

OJP Enhanced v0.0.9v Released

News 1 comment

OJP Enhanced v0.0.9v is out. This release is mainly a test-run for a lot of the new features we've implemented for v1.0. Here's a short list...

1-Minute Teaser for Upcoming OJP Cinematic Trailer

1-Minute Teaser for Upcoming OJP Cinematic Trailer

News 7 comments

A teaser for a cinematic trailer of the Open Jedi Project: Enhanced mod for Jedi Academy is now available! The OJP:Enhanced community has been hard at...

RSS feed Files
OJP Enhanced version 0.1.2

OJP Enhanced version 0.1.2

Full Version 14 comments

Well here it is. Its been at JK3files for a while but we forgot to update it here ;D sorry. Alot has been changed and modified for more balanced gameplay...

OJP Enhanced version 0.1.1

OJP Enhanced version 0.1.1

Full Version 1 comment

Sorry for taking this down before, but this should be the more functional version of 0.1.1. This build was originally meant for forum goers and beta testers...

OJP Enhanced Beta v0.0.9v

OJP Enhanced Beta v0.0.9v

Full Version 2 comments

Here's a short list of the major changes: Saberers can now choose the individual saber styles they want More Realistic Jetpacks More Rhythmic Saber Combat...

OJP Enhanced - Infiltration Teaser - Jedi

OJP Enhanced - Infiltration Teaser - Jedi

Movies 0 comments

A teaser for a cinematic trailer of the Open Jedi Project: Enhanced mod for Jedi Academy game. This one focuses on the Jedi and the dynamic, fast-paced...

OJP Enhanced Beta v0.0.9u

Full Version 2 comments

OJP Enhanced Beta v0.0.9u ========= Changelog ========= Version 0.0.9u: New Features: Improvements/Fixes: Animation Tweaks: - Fixed Juyo/Makashi animation...

Comments  (0 - 10 of 105)
Corbul
Corbul

Ok, I've got a bunch of questions:
1) Why d'you remove Heal and Drain?
2) Why does every new round start with 89% health?
3) What's the third meter (HP, FP, *third one*? It always fills up when I fight.
4) Why do I lose FP when I swing my saber and can't regenerate it while moving?

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bertguitar
bertguitar

2) Your initial HP is based on force stats you picked for your character.
3) It's mishap. More you have, you're more likely to take a direct hit, which will drain your HP. To avoid filling it up, you should parry-block hits (by moving slowly backwards);
4) It regenerates only when you don't move or you walk. When in fight, you should avoid running. While running, your opponent hit has a 100% chance of avoiding your mishap and draining your HP.

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Dievorhut
Dievorhut

How do you use the Trueview? Is it not working because I am playing on steam?

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mechwarrior24
mechwarrior24

Seems the AI isn't as smart as the trailers made out... I'm guessing it might be glitched in the newest versions, though, because it can't cope with the points system either.

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MR.help
MR.help

Hey guys how can i remove the new sabers styles like shi-cho or thinks like that,because i don't like the new fightning animations!! HELP ME PLEASE!!!
(sorry for my english :D )

PLEASE SOMEBODY HELP ME!!!!!

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Corbul
Corbul

I don't think that's possible :(

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Alaris123
Alaris123

What happened to this mod there are only 2 servers up and there locked

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apostasy
apostasy

The mod's been dead for years now. There's still a possibility of reviving it with a new team, but it seems unlikely at time of posting.

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Alaris123
Alaris123

Do you know what happened to the team?

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apostasy
apostasy

I don't know what originally happened, but the core members don't have time for it anymore; they're working full time etc

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daqan
daqan

Hi does any1 still have the enhacted version can send me? i have been looking on filefront and the link is dead, if possible please send it to my email: wesleymclam@gmail.com

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