During the Resonance cascade, Aliens started to pour through into the Black-Mesa Research Facility from the border world Xen. Shortly after the Resonance cascade, special forces were sent in as a cleanup detail by the US government, called the Hazardous Environment Combat Unit. As a scientist of the facility you find yourself in the depths of Black-Mesa along with the kit of a dead grunt. Fight through the monsters of the Xen and the drones of the military to reach the surface and escape before time runs out.
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Recently I have finished a large chunk of maps for the second chapter "Hostile Depths". The second chapter is the chapter of the mod that was partially showcased in the first video I uploaded to the mod-page in 2015. The chapter has been completely redone from scratch while keeping the same layout and gameplay (shooting grunts basically) that it had before. While mapping I have also been slowly making new textures when needed.
Here are some new screen-shots showcasing the new and improved Hostile Depth's chapter:
Along with the new maps I have gone back over the idea of changing the hud up a tiny bit. To fit the old style that I had going. Let me know if you don't like it. I have also slightly altered the weapon sounds to be more punchy, although I'm not done with them yet. I will probably showcase the newish sounds later on.
The reasons for slow progress is that I am lazy and I seek to make maps look as good as possible. The problem with wanting a map to look good is the fact that sometimes I doubt if my mapping is up to snuff. Sometimes I also lack inspiration to actually get any work done. Also video games are always there stealing my attention.
Above all of that, I might be able to get enough work done so that I can present a video to you fine people, but like always that's a maybe. Smaller videos after that might be a thing, so look out for any future updates.
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