Old Republic mod for Forces of Corruption. Exactly as it says on the tin.
I've been thinking of doing some re-rigging on some models, and Mando has done just that, adding turrets (as you can see very buggy ones, we're going to try to fix that tonight) and a shadow mesh to the hammerhead, I think I'm going to get shadow meshes on more models since it just looks so much better with the correct lighting settings.
Not going to upload this to youtube because if the size, if I do you'll see the link in the comments.
Ohh yea, this'll also show the new coding on the hammerhead, 3 light turbolasers, one ion cannon (I'm rescaling the particle now, so no worries it'll be smaller) and 4 light laser cannons for anti starfighter duty. Overall a pretty strong ship.
-Geroenimo
LOL at the file name XD
EDIT: those Ion bolts are half the size of the ship! its a good thing your going to make them smaller.
**** yeah Power of the Hammerhead!!!
epic music is epic...
what piece is that, by the way?
Jochen Flach - Night Of The Dragon
There you go.
Ohh, and what happened to those superb double lasers they used to shoot every once in a while?
I changed them to single shots, as seen in kotor around 5.05 Youtube.com
But also it has to do with effectiveness, singleshots are more likely to hit more than dual shots, so single is more effective.
Well there is value in side shots, but I am working on those turrets, they are only my second attempt at making turrets whatsoever, so I should be able to fix it, and I have another thing I am working on as well.
Very epic!
The Hammerheads are awesome, cool effects, right music... impressive.
That is an Epic video!!!!!!!!
I love the explosion effects!