Old Republic mod for Forces of Corruption. Exactly as it says on the tin.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Playing around with unit stats to do final balance (view original)
Playing around with unit stats to do final balance
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Ρrʌжis
Ρrʌжis - - 5,071 comments

Is that a Galaxy-class cruiser at the bottom left? If so that's Legacy Era not Old Republic if I remember correctly. But meh, awesome ships nonetheless.

Reply Good karma Bad karma+1 vote
Jeroenimo Author
Jeroenimo - - 6,765 comments

It's fanon, "galaxy class" is just the name thought up by the concept artist, the era is fanon too, so it's not from any era. I'm using it for Old Republic, CheeseCake is using it for Legacy.

It fits the advanced paladin look imo. It's an advanced ship with heavy shields and heavy weapons.

There's also the Tririme and the Strident in the mod. The tririme is a corvette and the Strident a large long range capital dreadnought for the sith. Both of these ships are fanon, so I use them as Old Republic ships. Others may use them for other eras though.

Reply Good karma+1 vote
Shadowguard1000
Shadowguard1000 - - 186 comments

Good idea!I like these fanon units,specially the Strident and the Galaxy.Good work! =)

Reply Good karma Bad karma+1 vote
megavin123
megavin123 - - 1,024 comments

Idk, I've always seen them in legacy era mods, so I'm not used to them being in this era, but hey, prove me wrong :P

Reply Good karma Bad karma+1 vote
Aetherial87
Aetherial87 - - 449 comments

actually the Galaxy-class and Strident-class are real, but yeah the designs are fanon (since there are no canon designs yet). fits well with the sith imo

Reply Good karma Bad karma+1 vote
scorch1
scorch1 - - 195 comments

Nice work.

Also,I spotted a annoyingnug, when you have lots of ships ships firing all the time and you watch one of your ships, sometimes your cannot hear them firing.

Reply Good karma Bad karma+1 vote
Jeroenimo Author
Jeroenimo - - 6,765 comments

Good sir, I am glad you put it up.

Turbolaser sounds, you can now hear up to 100 at a time playing, and they take about 1 second to finish. You'll have a lot of sound in your headphones lol.

Reply Good karma+1 vote
helgish
helgish - - 60 comments

OOOOOHHHHHHH I cannot wait for this!!!!!!!! It is products like this that make me astounded when a fully funded and staffed studio releases P.O.S. like SoTS II, yet a couple of guys(gals) in their spare time practically make a brand new game that not only works, takes in user input, and release a practically finished product! It makes no G*Damm sense! I bow to your ability!

Reply Good karma Bad karma+1 vote
MasterIceProfessor
MasterIceProfessor - - 42 comments

This is gonna be like a whole new game. I'm so excited!

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

As I've completed/recreated enough to start testing and putting down bugs and nasty glitches, I thought I'd upload a picture or two showing what a battlescene at tier 5 looks like.

I have made new laser meshes, these look better up close also when they come your way they no longer look weird, but as a laser dot, redone all explosions and hit particles, aswell as random other things that can't really be noted at the time.
And no, that's not snow on the Paladin, that's the particle of the shields getting hit. More to come in the up coming video...Now if only those starbases would finish themselves ;)
-Geroenimo