Old Republic mod for Forces of Corruption. Exactly as it says on the tin.

  • View media
  • View media
  • View media
  • View media
  • View media
Jo dawg!
embed
share
view previous
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Guardian14
Guardian14 - - 1,019 comments

oooo, pretty

Reply Good karma Bad karma+1 vote
keoni
keoni - - 411 comments

Can we get some up close forward shots?

Reply Good karma Bad karma+1 vote
darthtalltree
darthtalltree - - 1 comments

Ever thought about making a Sins of a Solar Empire overhaul? I'd be 100% willing to contribute in any way, shape, or form if so!

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

I heard yo like artillery, so I pot ma artillery in da front of yaw base, an ma artillery be better than yo broadside artillery! (https://www.moddb.com/mods/old-republic-at-war/images/the-siths-broadside-frigate6/#2149128)

Seriously though, I just coded in the new super-heavy ranged turbolasers on the Strident destroyer, still have to come up with a better name for it, though I have some ideas. Only the 15 turrets have been coded, the rest is still open so those ion cannons and proton torps aren't final. Also you can see a little more of that nebula particle I made earlier.

Well it's not that big of a balance breaker since it'll cost a fortune and only like 3 can be build in GC and 1 in skirmish on the outmost tech level, which is not 5, we plan for another sort of tech development for our GC.