Old Republic mod for Forces of Corruption. Exactly as it says on the tin.
It works. That's something that has gone through my head for the last 2 weeks, that's the thing I was aiming at to be able to say. I finally can now say it works.
I put a lot of work into this, not even into moddifing the model, but to figure out why my new Ravager kept on showing in green in the game. After I got some help with the shaders (thank you Corey) I ran into the problem that I run on Win 7 64 bit, so the normal texture format DDS isn't supported in max. I was able to fix that with a hex editor, and now I have my end result. It might not seem much on these pics, but I'm to tired to take new ones and upload those sorry.
Only thing that's screwed is the bump map (shinynes), no matter what I try it kept showing up very bright and that looked terrible, so I decided to remove the whole thing.
Credit to Nawrocki for the new skin, Warb_Null for the model I moddified and Corey from Thrawn's Revenge for trying to help me even if it didn't work, you gave me the basic information I needed, thank you.
to tell you the truth, it looks better without all the shininess.
Its an awesome ship, but it still looks like its underconstruction here
thats the point, the ravager was a direlect ship, already destroyed, holes and stuff everywhere. Nihilus took it from Malachor IV's debris and just held it together with the Force its like a ghost ship
What he said ^
If anything, I would expect MORE damage. However I think its a brilliant model/texture and I love it
+1
Thank you, but you should really see it up close, in the alo viewer or something, I'll upload some pics of that.
ok dude! thats fricking amazing that looks almost identical to it! great job bud