Global mod for STALKER SHoC, intended to recreate a highly atmospheric Zone with highest possible quality, stability of the game, rich gameplay and loyalty to the canons of the Sci-Fi genre.

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Add media Report RSS OGSE 0693. Sound Zones
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SimplyYuri Author
SimplyYuri - - 1,199 comments

You can view this video directly on Youtube: Youtube.com

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Marek33
Marek33 - - 3,891 comments

Amazing work with sound!

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ChielScape
ChielScape - - 182 comments

Proprietary technology? Really?

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SimplyYuri Author
SimplyYuri - - 1,199 comments

What do you mean? Did you just want to write something or...?
You know, this was a big effort to place sound zones with certain characteristics on the maps where appropriate. It's the only way to leverage EAX in STALKER ShoC.

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mnemonick
mnemonick - - 208 comments

FYI, S.T.A.L.K.E.R. SoC supported EAX 3.0 out of the box - I'm guessing these guys are mainly expanding on and improving what was already there.

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ChielScape
ChielScape - - 182 comments

Amazing as it sounds, I ain't gonna buy a crap brand audio card for it. I bought a Creative once. It blew up. And they don't do anything that onboard sound can't. EAX is just screwing people over in software to pressure them into buying things they don't need.

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SimplyYuri Author
SimplyYuri - - 1,199 comments

>> FYI, S.T.A.L.K.E.R. SoC supported EAX 3.0 out of the box

:lol FYI the best way in getting to know something is to look at the logs. That's what you'll find in any log (if you have discrete Creative soundcard):

SOUND: OpenAL: SelectBestDevice is SB X-Fi Audio [0001] 1.1
SOUND: OpenAL: Required device: SB X-Fi Audio [0001]. Created device: SB X-Fi Audio [0001].
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present

Where is your EAX 3.0? :D

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N3uR0m4nT3
N3uR0m4nT3 - - 408 comments

cynep

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vol4ok
vol4ok - - 453 comments

Personally never liked the loud gun **** sound. But still nice tunnel sound, even the talking mates make that tunnel sound + Realism.

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Olku_
Olku_ - - 2,074 comments

ffs i can't have that amazing sound then :/

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CzechDeath
CzechDeath - - 1,527 comments

Oh my god this is exactly what I wanted in my stalker! HOLY ****!

I need this in my COC! So all I need is, decompile the maps, manullay place the soundboxes and correctly compile the maps again... easy ...

somebody shoot me now ...

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Description

Demonstration of Sound Zones on the maps. Out-of-the-box they will work only on discrete sound cards from Creative. If you have built-in "sound card", you can try sound project from macron: Gameru.net