Global mod for STALKER SHoC, intended to recreate a highly atmospheric Zone with highest possible quality, stability of the game, rich gameplay and loyalty to the canons of the Sci-Fi genre.
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Some questions, statements and suggestions for OGSE | Locked | |
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Apr 13 2014 Anchor | ||
First, I'm really enjoying this mod. I love how you added the features and actually embedded them in The Zone, and not just left them there. For the record: Now, on with the questions: Some statements: Some suggestions: That is it. Sorry for the overwhelming read, but I just wanted to know some things and express myself, like many others do Edited by: Capt.Host |
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Apr 14 2014 Anchor | ||
Answers on your questions: There was this GarScape thing (Garbage + Cordon in one map, listed in the addons tab of the mod) in which Kamikaze, back in 2011, stated one of the objectives for 0.7 was to merge maps, like that particular example. 0693 will be the last version of OGSE. Kamikazze and some other devs have left the team - they just tired and has no free time anymore. Edited by: SimplyYuri |
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Apr 14 2014 Anchor | ||
Thanks for the support Yuri.
Damn. Looks like I managed to screw up. Must have been Steam. Tell me then:
Well, looks like my Military-Valley passage information didn't trigger then, as I don't have it.
I knew something was not okay within the development. I mean, what should have been a small patch (0962 to 0963) has now been 3 years in the making. Edited by: Capt.Host |
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Apr 14 2014 Anchor | ||
Honestly, I don't remember. However I think that new game isn't needed.
Try to enter Military one more time.
It's not a small patch, it's entirely another game on a completely new technology level. And has been developing more than 4 years. Some of the quests will remain undone - there's nobody to finish them But all the resources will be left in the mod.
Sure.
It will be most welcome because the translator also left us. So the mod will be released only in Russian version and we hope that you and some other enthusiast will translate it to English. |
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Apr 14 2014 Anchor | ||
Exactly. What I meant was that initially 0963 was just going to be a small update. Now, 4 years later, it has grown beyond that, and will be entirely something else, as well as the final version of OGSE. I'm sure it will be a great "ending" for this mod.
Of course. Whenever you need a translator, PM me or just announce in the mod's page. I'll be watching and waiting. An once again, thanks for your help and sincerity, Yuri. You're always here for the community. Edited by: Capt.Host |
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Apr 14 2014 Anchor | ||
These locations are already in our mod. Darkscape are covered by intresting quests but Dead City (more concisely, City-32) is not covered by the quests so far. |
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Apr 14 2014 Anchor | ||
Oh, great! So you actually added some more areas. You hadn't said so when I first suggested it, that's why I didn't know. |
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Apr 14 2014 Anchor | ||
Darkscape: Moddb.com City-32: Moddb.com and Moddb.com Don't pay attention on the autodoctor - this device was totally revised. Moreover, all vanilla locations was refactored. Some images and video see in corresponding sections. Edited by: SimplyYuri |
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Apr 14 2014 Anchor | ||
That is great news! Edited by: Capt.Host |
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Apr 16 2014 Anchor | ||
Well, isn't this sad news... Edited by: siftheadz |
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