Global mod for STALKER SHoC, intended to recreate a highly atmospheric Zone with highest possible quality, stability of the game, rich gameplay and loyalty to the canons of the Sci-Fi genre.

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Game won't launch (Games : S.T.A.L.K.E.R. Shadow of Chernobyl : Mods : Old Good STALKER Evolution : Forum : OGSE 0.6.9.3. Final 2.0 support : Game won't launch) Locked
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Oct 26 2016 Anchor

So I've played through OGSE 0693 twice, loved it, I think it's the best version of SOC that I've played, but currently I cannot get the game to launch. The configurator opens, but when I try to launch the game, it comes up with this error saying Assertion failed.

Microsoft Visual C++ Runtime Library

Assertion failed!

Program: E:\Games\OGSE\bin\XR_3DA.exe
File:_main.cpp
Line: 37

Expression: state && "state assert"

For information on how your program can cause an assertion failure, see the Visual C++ documentation on asserts

Now, I have recently installed an SSD in my computer as the boot drive with a fresh install of windows 10, while retaining my old HDD for storage. I uninstalled the old copy of OGSE and reinstalled because it's the best method I know for sorting out file paths. I applied the standalone 2.10R patch, as well as the 2.10R fix, then attempted to launch the game, which is when I came across this error. Having read the FAQ, I uninstalled and reinstalled not only the 2005 C++, but every single C++ redistributable as it seems to be an issue with the runtime, but still have the same error when I try to launch the game.

Following this, I also tried to use DLL suite as the log seems to indicate a .dll problem, but after running the free version of DLL suite, still the same error. I also tried changing the video drivers - I have AMD, and followed Yuri's advice on using driver version 16.2.1 and not newer, but still same error. Posting here as a last resort, below is the .log contents.

Edit: I should make a note that when I reinstalled OGSE, I did still install it to my old HDD, not on the SSD, as that has worked fine for all my other games.

* Detected CPU: GenuineIntel P3 family, F6/M12/S3, 2805.00 mhz, 136-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 45647 files cached, 6018Kb memory used.
Init FileSystem 0.632010 sec
'xrCore' build 3312, Feb 27 2008

Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Failed to load library 'extensions\ogse.dll'
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
##called from function 'void __thiscall xrDebug::my_fail(const char *,const char *,int,const char *,bool &)' in file '_main.cpp' on line 141
...Failed - incompatible hardware.
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
stack trace:

0023:061B86C8 xrGame.dll
 
[error][     259]    : No more data is available.

Edited by: stuart94

Oct 31 2016 Anchor

The Problem is that the mod can not load ogse.dll library from relative path bin\extensions. To start, check if you have this library.

Oct 31 2016 Anchor

Yes ogse.dll is there, in the correct place in bin\extensions. How can I direct the computer to find it there?

Nov 1 2016 Anchor

The simplest way is to delete all and reinstall the mod. After you will install the patch 2.10R do not forget to launch the configurator - it will create new folder structure.

Nov 2 2016 Anchor

I've already tried reinstalling, which didn't work. I uninstalled, then made sure all files were deleted, then reinstalled the whole thing, but still won't work.

Nov 4 2016 Anchor

Install Visual C++ 2005 Redistributable (x86), don't forget to install last update for DirectX 9 from June 2010. The latter is never installed via Windows Update. Check video drivers (the latest ones, delete settings for original STALKER in drivers properties).

Nov 16 2016 Anchor

Firstly - fantastic mod. Love it. Thanks to all who have contributed to it.

I have had exactly the same issues as stuart94 - namely I have been playing it for some time and am on the second play through but suddenly get the same crash and error message.

I have a new Asus GL55 that has had no problem with the mod up till now!!!! I likewise have the mod installed on the HD - not the SDD. My nVidia 960M drivers are fully up to date.

I have checked everything mentioned by SimplyYuri - to whom many thank for his support on this mod - but to no avail.

Edited by: frisk.v.g.

Nov 17 2016 Anchor

I don't even know what else to recommend you. Maybe you have installed new video drivers? If so, try older video drivers. There's no such problem with Nvidia, but I don't khow about AMD video drivers.

Dec 4 2016 Anchor

Hi guys,

I did actually end up solving my issues. Driver version was not the problem, nor the C++ redistributables. After installing my SSD and making it my boot drive, I had not reinstalled PhysX and DirectX versions, which I don't believe come as a package install with OGSE, as they do with many other games. Try sorting these issues out, and if still not working, try rolling back drivers to a previous version, as I don't think the newest drivers work that well with OGSE.

Hope this helps

Edited by: stuart94

Dec 4 2016 Anchor

This is the mod, not the game. We can not pack all the software needed. Also. the latest Nvidia drivers works just fine with OGSE.

Dec 6 2016 Anchor

Sorry Yuri, didn't mean to criticise, just to explain. I actually found the fix by accident when installing another game which prompted installation of directX and PhysX

Feb 3 2017 Anchor

I cant even start the game:

XRAY Engine

A crash has been detected by BugTrap

Exeption reason

XR_3DA.exe caused BREAKPOINT in module "D:\stalker 1\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrCore_GSC.DLL" at 0023:00CBCC85, xrDebug::backend()+165 byte(s)

Registers

EAX=031F7460 EBX=BBA19127 ECX=031F7468 EDX=031F752D
ESI=00CE9328 EDI=0000000C FLG=00000216
EBP=00195588 ESP=00194580 EIP=00CBCC85
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

Could you help me fix this problem?

Feb 3 2017 Anchor

First of all, have you tried uninstalling and deleting everything, then fresh install?

Have you successfully played the game before?
If not, do you have the original SoC installed? That might be interfering.
If you have played it successfully before, what have you changed recently that might affect the game?
Have you tried resolving all the issues in the above thread before commenting?

Feb 4 2017 Anchor

Without mod the game will start correctly.

I tried reinstall and install the game and the mod many times, but there is still the same problem when I install the mod.

I have also installed all drivers and check the PhysX.(I have newest DirectX 12 and PhysX).

I do not understand where is the problem and why I could not play the game with the mod :-(

Feb 6 2017 Anchor

The mod is standalone, you can't install it on the vanilla game.

Mar 22 2017 Anchor

I played the game with 2.0 and all was fine. Then I loaded the 2.10 , then 2.10 fix2 and now launcher won't work. I will post the error if possible but usually there is just a white screen with no wording. Very frustrating.


Any I deas ?


I have loaded all Yuri suggested, also...visual C++ red. sp1 x86 & x64 ...ogse.dll is in right place.


Stumped !!

Mar 25 2017 Anchor

I also have this problem:


XR_3DA.exe caused BREAKPOINT in module "D: \ games \ STALKER - Shadow of Chernobyl \ bin \ xrCore_GSC.DLL" at 0023: 005FCC85, xrDebug :: backend () + 165 byte ( s)

I played OGSE already on this PC when it was still 2.09 patch. Uninstalled some time ago and now reinstalled correctly (ogse, patch + configurator and fix)

This is the ogse.log

[03/25/17 14:11:06] --SetLogCallback to file d:\stalker ogse\_appdata_\logs\_ogse.log
[03/25/17 14:11:06] Loaded: extensions\ogse.dll
[03/25/17 14:11:06] file: .
[03/25/17 14:11:06] file: ..
[03/25/17 14:11:06] file: LuaXML_lib.dll
[03/25/17 14:11:06] --try to load LuaXML_lib.dll
[03/25/17 14:11:06] fname: LuaXML_lib
[03/25/17 14:11:06] !! error, msg : error loading module 'LuaXML_lib' (system error 14001
[03/25/17 14:11:06] )
[03/25/17 14:11:06] file: ogse.dll
[03/25/17 14:11:06] --try to load ogse.dll
[03/25/17 14:11:06] fname: ogse
[03/25/17 14:11:06] open_global_ns - start
[03/25/17 14:11:06] open_global_ns - end
[03/25/17 14:11:06] ~~ loaded
[03/25/17 14:11:06] file: ogse.pdb
[03/25/17 14:11:06] file: xp
[03/25/17 14:11:06] ~~ _G : os.clock() = 5.4439997673035 math.randomseed()
[03/25/17 14:11:06] !!OGSE_vers = Final 2.10 Revised(26/06/2016)**
[03/25/17 14:11:06] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[03/25/17 14:11:06] ##called from function 'void __thiscall xrDebug::my_fail(const char *,const char *,int,const char *,bool &)' in file '_main.cpp' on line 141
[03/25/17 14:11:06] --stack traceback:
[03/25/17 14:11:06] [string "log1('--' .. debug.traceback())"]:1: in main chunk
[03/25/17 14:11:06] [C]: in function 'fail'
[03/25/17 14:11:06] d:\stalker ogse\gamedata\scripts\luaxml.script:10: in main chunk
[03/25/17 14:11:06] [C]: in function 'prefetch'
[03/25/17 14:11:06] d:\stalker ogse\gamedata\scripts\_g.script:89: in main chunk
[03/25/17 14:11:06] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[03/25/17 14:11:06]
[03/25/17 14:11:06] FATAL ERROR
[03/25/17 14:11:06]
[03/25/17 14:11:06] [error]Expression : assertion failed
[03/25/17 14:11:06] [error]Function :
[03/25/17 14:11:06] [error]File :
[03/25/17 14:11:06] [error]Line : 0
[03/25/17 14:11:06] [error]Description : ERROR! LuaXML library loading failed! Check and repair VC++ 2005 runtimes!
[03/25/17 14:11:06]
[03/25/17 14:11:06]
[03/25/17 14:11:06] stack trace:
[03/25/17 14:11:06]


I'm pretty surprised I see tens of these kind of posts about this crash but no resolution.

Mar 27 2017 Anchor

The problem is in "!! error, msg : error loading module 'LuaXML_lib' (system error 14001". That's the indication that your OS do not have VC++ 2005 installed. Also, the version must be for x86 no matter that your OS is for x64.

Mar 28 2017 Anchor

The thing is, I already uninstalled and installed VC++ 2005, both 86 and 64. Also, ogse version 2.00 without any patches launches normally, when I install 2.10 and fix I get this error. The last time I played ogse on this PC was 2.09. Did any requirements change in 2.10?

Apr 3 2017 Anchor

I also have the same problem, after installing the patch 2.10 revised game crased, hmmmmm

Apr 10 2017 Anchor

-

Edited by: hf87o7t8og

Aug 3 2017 Anchor

You have to install the x86 and x64 Microsoft Visual C++ redist, the one linked in FAQ of this forum. It is a newer version than most games/windows updates install.

Oct 31 2017 Anchor
When I start Stalker Lost Alpha , It only loads the little box with the Dezowave logo, then the screen tuns black like its going to start. Then it just goes back to 
Desktop. Any ideas would be much appreciated. I have tried everything from reinstalling the game to completely reinstalling windows. Nothing works. 













* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2
* CPU cores/threads: 4/4

Initializing File System...
using fs-ltx fsgame.ltx
FS: 56536 files cached, 9356Kb memory used.
Init FileSystem 1.757215 sec
Lost Alpha 'xrCore' build 6659, Apr 30 2017

EH: 29559D66C7F69B7F792BA93DDE5739D4

Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
* [win32]: free[3917664 K], reserved[160204 K], committed[116372 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[21900 K], process heap[21900 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[10324 K], smem[0 K]
stack trace:

0023:722869FB MMDevAPI.DLL, Ordinal9()
0023:7228C070 MMDevAPI.DLL, Ordinal9()
0023:72276A1C MMDevAPI.DLL, Ordinal10()
0023:7227673E MMDevAPI.DLL, Ordinal10()
0023:776329B9 ntdll.dll, TpSimpleTryPost()
0023:7763410F ntdll.dll, TpTimerOutstandingCallbackCount()
0023:77508654 KERNEL32.DLL, BaseThreadInitThunk()
0023:77664A47 ntdll.dll, RtlGetAppContainerNamedObjectPath()
0023:77664A17 ntdll.dll, RtlGetAppContainerNamedObjectPath()

I cannot seem to find the FAQ section of this forum with the link to x86 and x64 Microsoft Visual C++ redist

I missed one line on the above code. This is the correct one here...

* Detected CPU: AMD A10-5800K APU with Radeon(tm) HD Graphics [AuthenticAMD], F15/M0/S1, 3790.00 mhz, 38-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2
* CPU cores/threads: 4/4

Initializing File System...
using fs-ltx fsgame.ltx
FS: 56536 files cached, 9356Kb memory used.
Init FileSystem 1.757215 sec
Lost Alpha 'xrCore' build 6659, Apr 30 2017

EH: 29559D66C7F69B7F792BA93DDE5739D4

Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
* [win32]: free[3917664 K], reserved[160204 K], committed[116372 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[21900 K], process heap[21900 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[10324 K], smem[0 K]
stack trace:

0023:722869FB MMDevAPI.DLL, Ordinal9()
0023:7228C070 MMDevAPI.DLL, Ordinal9()
0023:72276A1C MMDevAPI.DLL, Ordinal10()
0023:7227673E MMDevAPI.DLL, Ordinal10()
0023:776329B9 ntdll.dll, TpSimpleTryPost()
0023:7763410F ntdll.dll, TpTimerOutstandingCallbackCount()
0023:77508654 KERNEL32.DLL, BaseThreadInitThunk()
0023:77664A47 ntdll.dll, RtlGetAppContainerNamedObjectPath()
0023:77664A17 ntdll.dll, RtlGetAppContainerNamedObjectPath()

looks like user.ltx is the problem. I have no idea how to fix. reinstalling doesnt fix

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