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Off Limits Beta changelist | Locked | |
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Apr 7 2011 Anchor | |
- ol_styx: Added vehicle clips on ticket gates inside subway station entrance, where you could get stuck with vehicle and not get out Edited by: Wesley |
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Jul 2 2011 Anchor | ||
-fixed issue where playing as the JN was boring as shit. |
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Jul 3 2011 Anchor | |
Playing as the JN isn't boring at all for some, it's very tactical playing in fact (and that's what I for one enjoy so much about it). Having a good JN makes a team win. You guide your team through the enemy fields, give them regeneration health, and shoot the fuck out of every enemy that comes your way while your team captures a point. We wanted a game play where people needed to work together to win battles. Perhaps that has been lost in today's games been made and people just want it plain and simple. Sorry we tried to do something a bit different. I'll record and post a video of me playing the JN one day (when a server is full lol). There I hope you'll see how important a JN can be. Ideally the other teams JN should be Maarten cause then you'd see some serious battles hah! :p (in the end I'd win though). |
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Jul 3 2011 Anchor | ||
They're boring. They're useless at long range and clumsy at close range. The JN doesn't lead, he's a burden, only following to give his teammates their health back. No minimap means you have to have played each map before or you're going to be an even bigger burden than normal. The black and white vision is silly but not as dumb as the x-ray vision, which serves no purpose at all. Yeah, enemies glow so you can see them through walls without a minimap, but why x-ray vision?Give the JN a second weapon, one that makes him useful at long range. Remove the x-ray vision. Make it so everyone is set to 'opt out' by default so new players don't get confused right off the bat. And making it so the JN can't drive cars would be nice, too. It's too difficult to kill enemies that are in cars.Make the bikes drivable, too. |
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Jul 4 2011 Anchor | ||
I concur. |
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Jul 4 2011 Anchor | ||
I'd say most of that is balance :/ "And making it so the JN can't drive cars would be nice, too. It's too difficult to kill enemies that are in cars." I dont like being the jug but thats just because I dont like the responsibility all that much. |
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Jul 5 2011 Anchor | ||
shut up, faggot. |
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Jul 6 2011 Anchor | ||
I think JN's are great to play, this mod when in full swing encourages alot of teamplay and adds a nice element I like to cover cappers as a JN, though I do giggle at situations where my team mates die and the other teams caps the base, forcing me often to make a run for it to save my arse. So far I like the mod and the direction it has taken. I like these sort of mods, it reminds me of Dystopia but less complex, though comples enough for there to be depth in the mod and players roles. *complex enough* (wishes this forum had an edit function). I used to play alot of TFC, Tribes2, Desert Combat(bf1942), Dystopia, Empires as well as others. So this mod suits my taste well. |
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Jul 6 2011 Anchor | ||
Daww, love you too |
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