8/5/13 Latest Version of the mod, DOWNLOAD IT NOW!!!!!!!
BANDITS IN SKYRIM ARE LAME, I MAKE EM COOL, DOWNLOAD MY MOD
Lets admit it, bandits suck at life. They are a little better than aggressive townspeople. Bandits are supposed to be a feared and constant threat throughout the lands of Skyrim. I aim to make that actual threat. When this mod reaches it's fullest potential I hope to add in many types of new bandits that belong to specific gangs that are immersive and lore friendly. When I have enough types of Bandits created I plan on making a radiant quest system that will install the actual gangs into Vanilla Skyrim's system for greater rewards and bounties. Then I would love to add in the bandit raids that the guards in Skyrim whine about. Also if any of you texture, 3d model, or super artsy people want to create some unique items (the symbols for each gang or unique clothing) PM me. I'll be updating this ALOT so come back often. I'm plan on making new stuff for as long as I can think of new stuff (or you can suggest to me).
You can read about each bandit type in the readme tab as the mod develops... You know just in case you keep dying and want some PRO TIPS! Ha, or fun little tidbits to be aware of
THE MAIN FILE BY ITSELF DOES NOT REQUIRE DAWNGUARD OR HEARTHFIRE OR DRAGONBORN OR ANYTHING
The OBIS-DB does require Dragonborn DLC
ISSUE: REALLY REALLY BIG DOWNLOAD FILE (300+ MB)
I wish I can do something about this, but to prevent the grey face bug I need to make a huge BSA to accommodate each and every bandit I create. I will try my best to minimize the size of the download, but the more content I create the bigger the file will become.
Runs on Skyrim Version 1.9
NOTICE: Since this modifies from current lvl lists, it may take about 10 game days for the game to spawn these bandits in exterior cells... If you can't wait, either find a mod that decreases the cell reset time, go inside your house and wait for 10 days straight, or make a new game for immediate results
Main File includes:
-About 968 new, individual, hand-made bandits, all with different faces so that you might never see the same person twice!
-A total of 27 bandit types that will make every encounter diverse and tactical.
-Completely redesigned bandit spawn system, that will randomizes the types of bandits that will spawn in the camps, only effects random bandits not the ones that talk to each other!
-If you have a bashed patch for mods like high level enemies, or anything that effects bandits, it should work in perfect harmony as long as you put OBIS closest the bottom of your load order!
-190 NAMED BANDITS RANDOMLY PLACED IN THE LVL LIST TRY TO FIND THEM ALL
- Normal bandits are now classified and named by class type (warrior, mage, and archer), gives you a bit of a heads up now
-Certain gangs have shield specifically for them! will be found on bandits that are wanting to join up with these particular groups
-REQUIRES DRAGONBORN DLC
-Has everything that the main file has.
-Allows Reavers into Skyrim, while allowing bandits into Solsteim!
-Increases bandit variety to 28 different types (Reavers).
-This file will get updated along with main file.
-YOU NEED BOTH THE MAIN FILE AND THE DB FILE AT THE SAME TIME
No news has been posted here. If you have relevant news to share you should post it now.