Nox Aeterna is a psychological/survival horror mod with emphasis on sound design, realism, atmosphere and environmental storytelling.

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Media RSS Feed Report media Nox Aeterna: Reverb Effect Demonstration
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CuervoSp May 8 2013 says:

Those effects are really good, nice work! :)

+6 votes     reply to comment
RedSlug May 8 2013 says:

Sound effects really improve the atmosphere, DICE does currently master that.
Anyway, good work to see/hear this with source, 'cause Valve didn't really put much effort in the weapons of the HL series.

+4 votes     reply to comment
WaffleAndy May 8 2013 replied:

I agree with your statement, but not really with the critisize-Valve part though :P

+2 votes     reply to comment
sam6321 May 8 2013 replied:

They did put plenty of effort in, there are DSP effects like this in the hl2, they're just a lot less noticeable.

+2 votes     reply to comment
DragonNOR May 8 2013 says:

Nice :)

+1 vote     reply to comment
RocketSurgery May 8 2013 says:

very nice

+1 vote     reply to comment
xalener May 12 2013 says:

I almost want the effect in game to be even more exaggerated than that :s

+2 votes     reply to comment
SinisterExaggerator May 25 2013 says:

what round is that its very loud for a pistol

0 votes     reply to comment
ShotgunSurgeon Jun 11 2013 replied:

7.62x25 Tokarev. Think of 9x19 +p * 1.5. Its loud, spouts balls of fire, and will **** your **** up.

+2 votes     reply to comment
Zay333 Author
Zay333 Jun 12 2013 replied:

Firearms are loud in general, be it a pistol or a rifle.

+3 votes   reply to comment
SinisterExaggerator Jul 16 2013 replied:

turned out my volume was way up :P

+1 vote     reply to comment
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A quick demonstration of a new work-in-progress reverb effect for Nox Aeterna. It's trigger based, meaning we can use a brush trigger to set the right type of reverb effect which suits best for the environment the player is currently in. Everything is still "work in progress".

Video Details
May 8th, 2013
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