Nox Aeterna is a psychological/survival horror mod with emphasis on sound design, realism, atmosphere and environmental storytelling.

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RSS Report Nox Aeterna: Reverb Effect Demonstration
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CuervoSp
CuervoSp

Those effects are really good, nice work! :)

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RedSlug
RedSlug

Sound effects really improve the atmosphere, DICE does currently master that.
Anyway, good work to see/hear this with source, 'cause Valve didn't really put much effort in the weapons of the HL series.

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WaffleAndy
WaffleAndy

I agree with your statement, but not really with the critisize-Valve part though :P

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sam6321
sam6321

They did put plenty of effort in, there are DSP effects like this in the hl2, they're just a lot less noticeable.

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DragonNOR
DragonNOR

Nice :)

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RocketSurgery
RocketSurgery

very nice

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xalener
xalener

I almost want the effect in game to be even more exaggerated than that :s

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SinisterExaggerator

what round is that its very loud for a pistol

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ShotgunSurgeon
ShotgunSurgeon

7.62x25 Tokarev. Think of 9x19 +p * 1.5. Its loud, spouts balls of fire, and will **** your **** up.

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Zay333 Author
Zay333

Firearms are loud in general, be it a pistol or a rifle.

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SinisterExaggerator

turned out my volume was way up :P

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Description

A quick demonstration of a new work-in-progress reverb effect for Nox Aeterna. It's trigger based, meaning we can use a brush trigger to set the right type of reverb effect which suits best for the environment the player is currently in. Everything is still "work in progress".

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Zay333
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Nox_Aeterna_Reverb_Effect_Demo_MP4_Video_-_HD_720p.mp4
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