Normandy '44: European Theater combines a higher level of realism with a more elaborate doctrine system, which incorporates almost 50 different military units that took part in the period of Jun-Sept 1944. This spectrum ranges from divisions of free Polish and French units serving under the main allied armies to volunteers from the Eastern Front that served in the German Wehrmacht. This is only a small portion of the doctrine variety however, as we feature numerous well known units of all factions as well. The mod also features numerous new abilities and custom made units each with a completely revamped size and structure. Between custom made units and structures with historically correct skins, Normandy '44 offers over 150 NEW UNITS, making for an almost endless variety of different scenarios and unit actions. Combined these factors provide for an experience unlike any other mod for CoH!
Today we have two Soviet emplacements to give you a sneak peak of. The first M1910 Maxim. It was adopted in 1910 and was derived from Hiram Maxim's Maxim gun, chambered for the standard Russian 7.62x54mmR rifle cartridge. The M1910 was mounted on a wheeled mount with a gun shield and was replaced in Soviet service by the SG-43 Goryunov, starting in 1943. The Maxim is currently only an emplacement, but once we figure out the animation issue we're having it should be a mobile unit as well. The above mentioned SG-43 is the current standard Soviet HMG.
could you make a machine gun "Maxim" for the infantry platoon?)
That's addressed in the description.
now realized)
It looks so cute. You can barely believe it shoots the enemy with bullets and not Nerf darts.
OMGGG.... You guys are making oneee hell of a mod. I salute you all and a merry christmass to ya all.