Space themed mod OpenRA, where you control a fleet that is completely mobile.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Subspace travel test (view original)
Subspace travel test
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Malekron
Malekron - - 137 comments

Cool.
BTW What do those lab flasks represent? Is it to designate the ship as a Science Vessel?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

A small test that I think looks good enough to show, basically this will work in a similar fashion to mass effect, to move your units you must place them near a generator, activate the generator, and order them to move, your units will move to the destination instantly, but they will remain frozen for a small period, in which they are still targettable and will take heavy damage if hit.

For now this only applies to millitary fighters, corvettes and frigates, Civilian ships and battleship use a different movement code, so I am not sure what will happen to them for now.