This is a total conversion of Sins of a Solar Empire. five new playble races will be introduced each with differing play styles and apearances. The focus of this mod will be small and large scale fleet stratagy and empire building.
this is proving difficult due to the sheer complexity of each model but ive finally managed to get the longbows basic mesh file to work more or less here its replaced the kol battleship hopefully in the next few days i can have that in game T.E.F battle group worms asked for
38 seconds XD
ok this longbow ship is proving to be remarkably difficult to get to work
O_O stop doin that
Nice!
ive sent it off to soase whom im hoping will finish off the last of it incluiding mesh points (or getting them to do what i was hpoing they would do)and our texturer has a copy to theres still some rendering issues here and there and the thing is the destroyer of ram
and also thanks to my attempts ive also found that sins cant support any mesh file larger then 18mb without crashing :(
oooooooooooooooooooh whr do you want the points?
ok on the turrent the six turrents along the top near the engine two down the front near the bottom four missle pods on the two large things pointing forward from the side and then the front gun is an ability (ships can only have 3 weapons) well be adding unique effects for them later also may be some polygon problems since i noticed some areas where invisable during that picture have to take a look at them
ill talk to you more about some of the codeing later