This is a total conversion of Sins of a Solar Empire. five new playble races will be introduced each with differing play styles and apearances. The focus of this mod will be small and large scale fleet stratagy and empire building.

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longbow in game (not done yet)
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FredLed Creator
FredLed - - 254 comments

38 seconds XD

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mangosofdoom Author
mangosofdoom - - 1,501 comments

ok this longbow ship is proving to be remarkably difficult to get to work

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mangosofdoom Author
mangosofdoom - - 1,501 comments

O_O stop doin that

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Can-O-Worms
Can-O-Worms - - 729 comments

Nice!

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mangosofdoom Author
mangosofdoom - - 1,501 comments

ive sent it off to soase whom im hoping will finish off the last of it incluiding mesh points (or getting them to do what i was hpoing they would do)and our texturer has a copy to theres still some rendering issues here and there and the thing is the destroyer of ram

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mangosofdoom Author
mangosofdoom - - 1,501 comments

and also thanks to my attempts ive also found that sins cant support any mesh file larger then 18mb without crashing :(

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FredLed Creator
FredLed - - 254 comments

oooooooooooooooooooh whr do you want the points?

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mangosofdoom Author
mangosofdoom - - 1,501 comments

ok on the turrent the six turrents along the top near the engine two down the front near the bottom four missle pods on the two large things pointing forward from the side and then the front gun is an ability (ships can only have 3 weapons) well be adding unique effects for them later also may be some polygon problems since i noticed some areas where invisable during that picture have to take a look at them

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mangosofdoom Author
mangosofdoom - - 1,501 comments

ill talk to you more about some of the codeing later

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Description

this is proving difficult due to the sheer complexity of each model but ive finally managed to get the longbows basic mesh file to work more or less here its replaced the kol battleship hopefully in the next few days i can have that in game T.E.F battle group worms asked for