ReadMe NeutronT
Full Version 1 commentReadme file for the NeutronT Mod. This contains full patch notes for this mod, instructions on installation, and on how to coonfig this mod to your taste...
Makes some personal/balance adjustments to the game. Changes how you gain ability perks are level up. Adjusts some starting distinctions. Makes fishing as easy as shooting fish in a barrel. Adjust some encounters and monster inventory, etc.
The readme contains full details of what this mod does including installation instructions.
The other 2 file are the mod files - you only need one. The one labeled UMM has Unity Mod Manager Support the other one uses the base game's default mod support. They are both the same other than that.
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Readme file for the NeutronT Mod. This contains full patch notes for this mod, instructions on installation, and on how to coonfig this mod to your taste...
This file contains all needed files for the Neutron Mod when using the Unity Mod Manager. Please see the ReadMe-Neutron for full install instructions...
This file contains all needed files for the Neutron Mod. Please see the ReadMe-Neutron for full install instructions and on how to configure this mod...
Readme file for the Neutron Mod. This contains full patch notes for this mod, instructions on installation, and on how to coonfig this mod to your taste.
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BepInEx breaks the Trudograd version. It no longer works at all. Any chance you could have a look and try to make them work together? BepInEx is the only way to have mods like companion control and no death companions.
Awesome!
Small feature request. For some reason, in both the original and Trudograd, escaping/talking out of/avoiding random encounters nets you pathetic amounts of XP in comparison to attacking. Around 30 in comparison to 300-1300 or more. In Fallout, avoiding conflict by passing speech, stealth, or survival checks nets you as much XP as fighting and killing everyone. It makes it rewarding to invest heavily in those skills. Could you please add an option to either net you as much XP as killing every attacker or, if that's too complicated, just add a multiplier for passing checks in random encounters.
Thanks!
Your mod is just great and I don't play ATOM RPG without it, and I hope you'll be doing something similar in regards to Trudograd.
Late reply but yeah - NeutronT is almost completed for Trudograd
the shooting fan skill has a bug, it says that the gun jams will be removed, but they were not removed, my gun keeps jamming.
Shooting Gallery Fun: +1 Strength; +15 to Gun-Related Skills; +4 single shot ranged damage; Faster Reload and Jam Clearer; -1 Endurance; -15 to Martial Arts; -15 to Melee Weapons; -15 Survival.
It does not prevent jams just makes them faster to clear. There is a ability that remove jams on the ability tree
2.75 Release
Update to support Game Version 1.180
Removed block flip as the developers took care of that bug
Hi, I have moved the Neutron Mod from NexusMods to modDB.
Most discussions on this mod occur on the Steam Forums for Neutron Workshop.
Workshop Specific: Steamcommunity.com
I would recommend posting any questions or comments to the above forums.
I will be monitoring this forum as well, but I'm new to modDB and unsure on its alert capabilities at the moment.