Element 115. Ununpentium. The Element known for being able to re-animate dead cells within animals along with mutations. The Element has proved useful in Weaponry as demonstrated by the Nazi's in World War II. However the side effects of exposure have Unforeseen Consequences. However now they return... In 2011... Throughout the past years many staff members of the original Nazi Zombies Source team have left/moved on to new stuff/got fired for no reason. But now we return.

Report article RSS Feed NZS2 Weekly Update #2

After many hours of development. 1 Week Vacations and delicious seafood. The Weekly update has arrived. Not much eyecandy but you get the point.

Posted by Xieneus on Jul 17th, 2011

SO HERE WE ARE.... ABOUT 2 WEEKS AFTER THE LAST WEEKLY UPDATE...

FAQ
Where has the NZS2 team been these past two weeks? - The Answer is simply either oceanic vacations or Team Fortress 2

WHATS NEW?
It's official. We're all addicted to Shangri' La on Call of Duty Black Ops. I have only played it once at a friends house and loved it dearly. The Special Zombies on the map are a real gameplay changer. So we brought the concept of the gameplay changing zombies to NZS2. Gentlemen, I give you the Napalm Zombie. The Zombie of Tomorrow. (Please be advised the model is a placeholder until we actually get a Napalm Zombie model finished, textured and animated)


The Napalm Zombie acts as a MineCraft Creeper. It stalks you throughout the map making demon like sounds before it eventually EXPLODES leaving a trail of napalm anywhere it touches. Napalm Zombies start spawning on Round 4 onward. At random intervals. 

What else are you hippies working on?
Well alot... ALOT...
The Wunderwaffe DG-2 is still being coded and animated. We will debut it soon!
Zombie Riser Animations are in the works.
Zombie Window Climb are in the works.
New Zombie SFX are currently being tweaked and tuned.
nz_Blackout is in the works.
nz_Firesale is in the works.
nz_Airborne is in the works.
The Gersch Device is being developed. 

OK! HERE IS A BUNCH OF RANDOM PICS DURING TESTING!


Either Nikolai drank too much Vodka or smoked too much dope. I can't decide. 


In Nazi Zombies Source 2. Opening doors can have serious consequences.


Who put the Double Tap in the bathroom? That is a... GREAT IDEA

(Note most of the pictures in this news post are on the testing ground map. nz_Restroom. Its not detailed for a reason)
CYA NEXT WEEK!


Post comment Comments
Kamikazi[Uk]
Kamikazi[Uk] Jul 18 2011, 8:28am says:

Actually looks really good.

+3 votes     reply to comment
--Atlas--
--Atlas-- Jul 18 2011, 9:59am says:

What's that? NAPALM ZOMB- BOOOOOOOOOOOOOOOOOOOOM

+2 votes     reply to comment
Pablo79
Pablo79 Jul 18 2011, 1:28pm says:

Nice Mod! :D

+2 votes     reply to comment
K!K!
K!K! Jul 18 2011, 2:42pm says:

Yes! I can't wait till this comes out, I love Nazi Zombies. Its the only reason I play Call of Duty.

+1 vote     reply to comment
fugikuro
fugikuro Jul 18 2011, 9:44pm says:

Ah ha! So it isn't dead! It has been awhile since I checked on this, last I saw it was somewhere close to pre-alpha and the only maps were a slightly tweaked Ravenholm, and a room with breakable planks and purple checkerboard floor. Nice to see that it is coming along. May the Teddy Bear bring you much fortune.

+1 vote     reply to comment
deadrawkstar
deadrawkstar Jul 22 2011, 12:35am says:

Good update - this will be going into the mod news.

+1 vote     reply to comment
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