Oh boy, it's like a religious holiday held in December (I am "Politically Correct Man").. I'm back with more B6 news.
O Sieges no longer damage players under any circumstances.
O Siege cannons no longer does double damage to structures but instead deals a flat 330 damage
O Added 'notready' command to reverse ready status in TournamentMode games.
O Updated welder idle sound to be more obvious when not welding anything.
Hope you guys enjoy the tidbits of data I'm sharing, more to come!