I am proud to announce that after a long absence (and almost failed hope) that work will begin on Course of Action. Many elements of the game are being re-designed, but not dramatically, the core of the game's customization will still remain.
For instance, there will still be helmet and body enhancements, however the body enhancements have been devided into 3 seperate ones. There will be enhancements available to the arms, legs and chest, and there will now be enhancements available to weapons (such as a faster rate of fire or more damage). The various armor types have been removed, this will allow all players to be on the even playing field, allowing their gear and skill to determine a fight, not the fact that they have little or much armor.
Please keep watch for further updates, the main page will be updated soon.
The upgrade system for CoA has been removed due to balance and resource issues.
I am proud to announce Course Of Action, a total-conversion Mod for the Source Engine. CoA is an infantry combat based third person shooter with RPG elements...
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