MOAM v2.8 changelog
Apr 18, 2013 Guides 5 commentsDetailed database of modifications done to game files. Use changelog to follow the progress of v2.8 or apply shared modifications to your personal game...
Awesome mod - based mainly on coalesced(configuration file) - for 'Mass Effect 3' Single player. Installer offers different presets of modifications. Includes 4 combat versions, "Lite" version (without additional keybinds) and beloved OnlyArmor version. Supports 7 languages: ENG, FRA, ITA, ESN, DEU, POL, RUS.
IMPORTANT!
UNINSTALL MOAM BEFORE PLAYING MULTIPLAYER!
DOWNLOAD
Moddb.com
Old version:
Social.bioware.com
INSTALL
Run MOAMInstaller.exe and follow the instructions!
UNINSTALL
Run MOAMInstaller.exe and follow the instructions!
- Four weapon/combat tweak versions:
1) "DefaultAmmo" = Default ammo, magsize and weapon damage, including balanced new heavy weapons. The successor to v1.4AO.
Suitable for all difficulty presets.
2) "RealisticCombat" = "DefaultAmmo version" with increased weapon damgae for AI and Player and Henchmen. Brought back from v1.4FULL.
Suitable for all difficulty presets.
3) "InfiniteAmmo" =Infinite ammo, but damage is default. Heavies unchanged from v2.1. and deal high damage. The successor to v1.5FINAL.
Suitable for Top Difficulty presets only. Or modding platform.
4) "FunCombat" = "InfiniteAmmo version" with 10x lowered weapon damage + 10x increased rate of fire for Player and Hench weapons; including Heavies downgraded damage(now they are more like base guns). Experimental version created in v2.2 M.O.A.M.
Suitable for all difficulty presets.
- Lite version
5) Default ammo, default damage, NO additional keybinds (original bioinput.ini)
- Only Armor (OA)
6) Title says it all. Clean coalesced with only appearance additions.
Keybindings multipurpose layout (Lite version does not have keybinds)
- Finetuned keyboard. Andvanced console commands for fun, modding, video and snapshot making.
- Keybinds list integrated in game manual. Press [Esc] and select "KEYBINDS"
Armor&Outfits
- Unlocks every Outfit wearable by the player in Single Player (including another "unfinished" N7 Set (labeled as "Spectre armor") and the Battlefield 3 Multiplayer Armor and more...)
- Unlocks all exclusive mini DLCs (Collector Rifle, Reckoning Armor, etc)
- Unlocks all outfits from Start
- Helmets (both M and F) added as customizable Shoulders, Arms, Legs to give unlimited combinations.
- More Material options
- More Pattern options (transparency presets only). If you want to make a new shape for a pattern, then refer to this project: Social.bioware.com
- More Lights colors
Stores
- Unlocks all stores and items from the start of game.
- Stores look better. Easy to tell what store it is. Price markup eliminated. Items sorted by category and Alphabetically from A to Z.
- Spectre Supermarket(requisitions) sells ALL weapons & all weapon-mods.
This includes | the 'Resurgence Pack' weapons | 'From Ashes' particle rifle (if you have 'from ashes' DLC) | 'Firefight pack' (if you have it) | Leviathan MODs. The Rebellion Pack Weapons were there as well, but unfortunately they appeared blank due to the way Bioware coded it and we will probably never get to use these weapons (& future MP DLC too) in single player unless they release them in another DLC.
Only 3 price groups: 3k = Military grade, 5k = Spectre grade, 10k = Prototype grade. You need 420k to buy all 'Level 1' firearms (including weapon mods). Note that more funds may be needed when future dlc stuff will be added.
Guns
- All guns unlocked at the beginning
- 17!!! weapon-mods for every weapon.
- 9!!! Heavy weapons fully functional (use numpad)
- Encumbrance wheight affected by every gun - more fair.
Gameplay (nothing major)
- Grenades and MediGel capacity up to 12
- Fuel efficiency reduced (uses more fuel)
- Fuel capacity highered (1500)
- Values of War Assets changed
- Facebook's "General Shermann" as additional reward for Multiplayer
- Faster planet scanning, slower reaper ships
Character Creation
- Tons of pregenerated faces added to the faces cycle (male and female)
Graphic Changes
NOTE: For maximum performance also get "additional_graphic_changes.rar" file (Some changes are for NVIDIA only)
- Decals (shots in walls) stay much longer (nearly forever)
- Dropped weapons stay much longer (nearly forever)
- detail Mode increased
- Selfshadowing enabled
- Shadowresolution highered
2 comments by user2929 on Jan 3rd, 2014
Working on single player was becoming being work instead of having fun. Maybe because I wanted too much at the same time... So I switched to Multiplayer. I was trying out different mods and tweaked some of my own. So I will try to join as many multiplayer mods as i can and add them to next release of MOAM. Also I will try to finish the work on the singleplayer part. I am now leaning towards simplicity, because lot of people have trouble installing MOAM when it has so many options. Thats why I will release one version on single player mod (compared to several versions released in 2.6 and 2.7).
Here is actual gameplay footage from Mass Effect 3 Multiplayer mod "100 Enemy Custom Waves Balanced". This mod is planned to be added to "Mother Of All Mods" and also included in Femshep's "ME3 Mod Manager" bundle.
Detailed database of modifications done to game files. Use changelog to follow the progress of v2.8 or apply shared modifications to your personal game...
At the time of this upload, I have no time for modding. Meanwhile, you can install v2.7 manually. These are mod files. Advanced users will know what to...
Use this keybinds Preset along with savegames to play Testingmaps with modded power combinations.
A tool for managing keyboard layouts and key-bindings in Mass Effect 3.
Since v2.7 is taking too long, test version of installer is published. These are v2.6 files without DLC modifications. Feel free to test. If you find...
Promote MOTHER OF ALL MODS on your homepage or blog by selecting a button and using the embed code provided (more).
Can anyone tell me how to negate just the fuel capacity tweak in the 2.6 mod?
I had modified the fuel from 1500 to 6000 using coalesced editor but it still shows 1500 in the game because of the mod!
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Also, Ive hunted around Google for a while and I have seen many people stating that installing ANY mod at all for ME3 gets you in trouble, Even if its SP only, Is this true?, Also, Assuming it isnt, Do you have to get rid of this mod to play MP?
If i remember rightly there is a thread about this on the bioware forums.
As far as i know, you will only get in trouble if you use the mod while playing MP, some people get caught out because they forget to switch the coalesced file back to the legit one in order to play mp.
I've used mods like the above or of my own editing since my third playthrough and only in SP, received no warnings or bans. Play it careful, use only in SP and if worried play offline, its quite possible that several of those rumors were begun by people who used mods in MP deliberately or accidently.
I would recommend checking the official forums as such policies can change though.
@User2929, a while ago, a long while actually, you said you intended to finish the mod. Is that still on the cards?
Nude textures and glowing stripper outfits don't show. Other than that, this is a fantastic mod!
Please tell me you can get the Alliance Soldier armour with the helmet.
When are you guys thinking of releasing the installer version of 2.7?
I'm sorry but i accidentally reported your mod after attempting to hit the tack button, why are they next to each other?
Anyone tell me why after buying things in the store in the Normandy Shuttle Bay I cannot exit the store menu? it gets stuck and i can no longer open a store or exit the menu
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