Submod to Thrawn's Revenge: Imperial Civil War 2.2 Demo. Adds Galactic Conquests, Heroes, Units and change Gameplay. Eriadu Authority, Pentastar Alignment, Imperial Remnant, Empire of the Hand.
Mmm, i see the Tractor Beam ability, so it's possible he is in some ISD I or II and that's why the 4 pop, but yes, i think their SSD's are too cheap, If i remember well the corellian corvette costs 1250 credits without discount, and we can see 1000 with discount (the discount is 20%), so the SSD 16000+20% is 20000, so yes, the SSD is very cheap!
In the demo I find the New Republic very week on capital ships even the Home One Type I find them way to underpowered compared to the star destroyers etc. I understand the New Republic is more ship based really but they seem to under powered with all the imperial forces and mon cal should have some more building structures my opinion since the mon calimari love the rebellion technically and such. And some maps are bugged to where you dont have the control point captured at the beginning of the invasion on some planets thx m8 <3 great luck
In the demo, the NR's turbolaser damage values were not increased to match the ones used by the Imperial Factions. According to Corey, this is not intentional and will be fixed in the full 2.2 release (or in another demo patch if they decide to do one).
To the mod author, I understand you hate the NR for whatever reason, but the least you could do for the NR players is fix their turbolaser damage values so they're not underpowered.
um, why is Zsinj 4 pop? and the Executor with discount 16,000 credits?
Mmm, i see the Tractor Beam ability, so it's possible he is in some ISD I or II and that's why the 4 pop, but yes, i think their SSD's are too cheap, If i remember well the corellian corvette costs 1250 credits without discount, and we can see 1000 with discount (the discount is 20%), so the SSD 16000+20% is 20000, so yes, the SSD is very cheap!
In the demo I find the New Republic very week on capital ships even the Home One Type I find them way to underpowered compared to the star destroyers etc. I understand the New Republic is more ship based really but they seem to under powered with all the imperial forces and mon cal should have some more building structures my opinion since the mon calimari love the rebellion technically and such. And some maps are bugged to where you dont have the control point captured at the beginning of the invasion on some planets thx m8 <3 great luck
In the demo, the NR's turbolaser damage values were not increased to match the ones used by the Imperial Factions. According to Corey, this is not intentional and will be fixed in the full 2.2 release (or in another demo patch if they decide to do one).
To the mod author, I understand you hate the NR for whatever reason, but the least you could do for the NR players is fix their turbolaser damage values so they're not underpowered.
i agree
Damn that Zsinj portrait is far better.