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Mirage is a third person action RPG that puts the player into the shoes of two very different characters on opposing sides of a violent conflict. Made for the pc, and utilizing the Source engine, made famous by games like Half Life 2 and Portal, Mirage takes the fast paced action of hack and slash RPG’s, and combines it with a “Final Fantasy” style of storytelling. Utilising the various tools in the Source engines software development kit, Mirage will be a heavily customised modification of Half Life 2: Episode 2.
Tikhons rifle went through many iterations, starting with real world rifles, then through to space age guns.
Eventually we decided on one that matched his personality and look. Tikhons rifle looks like it is about to fall apart after the numerous additions and custom modifications he has made which make it faster, stronger and lighter.
Nice guys, Great concept, Dane im assuming? :)
So when can i see it :P
eah Danes Concept.
It's being textured now, so soon.
hmmmmmmm I'm a liking it hey.....good job guys.....it looks unique....
Needs more belts. like 10 more.
1. tly- try to make model more scratched, like trash... because belts no need, if model loks like great rifle. I mean, give to belts reason, something, what they do, attach to komponents and like that...
2. tly- Insert Tactical Laser into riflo, otherwise itsh loks tricky, i don't know why, but when i lok on that, i think about like that "why laser not attachet to rifle, wh to trunk.
Sory about language, i'm not American or British, also, i'm near Russia, where russian language is dominated. AND- these are only advices, you can miss them, i'm not trying @&&$&*#@ your work, i only sa, what i think.
Hey, thanks for your comments and advice, we will be making these changes when we get around to it.
We were always hoping to add a large laser sight, but never got around to it ;)
Chuck in a lol cat or something else like that in the texture. for lolz you see.
The belts seem odd, but its a nice touch.