Mirage is a third person action RPG that puts the player into the shoes of two very different characters on opposing sides of a violent conflict. Made for the pc, and utilizing the Source engine, made famous by games like Half Life 2 and Portal, Mirage takes the fast paced action of hack and slash RPG’s, and combines it with a “Final Fantasy” style of storytelling. Utilising the various tools in the Source engines software development kit, Mirage will be a heavily customised modification of Half Life 2: Episode 2.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
This is some of our progress on the first level of Mirage, BeachHead. The player must assault the beach here, working their way through the defences and fortifications to the top.
We have added a load of props to the level since you last saw it and added a much more interesting lighting setup, which gives it an almost dream-like feel.
Here you can see the primary path to the city cut into the cliff face, leading from the beach, it winds into the fortifications and then to the city entrance.
At the moment were are still filling the level with props and other environmental assets we have made recently.