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The 'Middle Earth Roleplaying Project' aims to recreate J.R.R. Tolkien's Middle Earth in the Creation engine of 'Skyrim'. The player will be plunged into Middle Earth near the end of the Third Age, not long before the War of the Ring breaks out.

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RSS feed Report content What's thiss, preciousss? (view original)
What's thiss, preciousss?
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Post comment Comments  (0 - 50 of 52)
Stemse May 7 2012 says:

:O ... ***** my pants* MUMAKIL!!!! RUUUUUUUUUUUUUUUUUUUUN!!!

+31 votes     reply to comment
Papine_commando May 7 2012 says:

...How does it work? I mean, did it have archers like in the movie. And how did they make it to the "tower" on top? Is it like mounting a horse (but with a lot of people enable on it) or more like entering a house? Really curious about how you will do it... But still: AWESOOOOOOOOOOME!

+15 votes     reply to comment
1US_Shermanator-87 May 7 2012 replied:

Yes although it IS AWESOME I do want to know how it works! Also, will there be any wild mumakil? Or is the Harad desert not included?

+4 votes     reply to comment
Maegfaer Author
Maegfaer May 7 2012 replied:

It is just the model so far, we're not yet 100% sure how exactly it will work, but we're going to try to make it as realistic as possible ofcourse.

+7 votes   reply to comment
leosoft Mar 5 2015 replied:

Excuse me, but you do not need beta testers fashion? If you agree, send me a message conditions.

+1 vote     reply to comment
magicspook May 21 2012 replied:

well you can just make it a moving object like the daedric siege crawler from oblivion, with a 'self destruction button' that only works when all the guys that were originally on the mumakil are dead. that would stop its animation and mak it collapse. but it wouldnt be able to actually go after enemies.

there is a mod called steerable dwemer Skyship (or something) that allows you to steer a Skyship in real-time, with actual chest, items and NPC's on top of it. But I am not sure if NPC could steer this as well

+2 votes     reply to comment
Headhunter128 May 7 2012 says:

"Abandon your posts! Flee! Fleee for your lives!!!!

+13 votes     reply to comment
romanius24 May 7 2012 replied:

Prepare for Battle!

+6 votes     reply to comment
Warmir May 7 2012 replied:

welll it still counts as ONE KILL :D

+30 votes     reply to comment
mathinator May 7 2012 says:

darn :p I tried to make the mumakil once -_- I failed hard, nice job :D I love it ;)

+1 vote     reply to comment
TheDarkLordSauron May 7 2012 says:

That still only counts as one!

+28 votes     reply to comment
RandomZombi3 May 7 2012 says:

Ack! I SO want to be able to ride a Mumakil. >_> Will we at least be able to shoot guys OFF of one? Instead of having to kill the Mumakil to kill the riders?

+2 votes     reply to comment
Tegalad May 7 2012 says:

But... it's... OH MY GOD!! *faints*

+3 votes     reply to comment
m713x May 7 2012 says:

I see you are learning from Bethesda about teasing the fans with blurred(read; vague) pictures, hehe...

Looks very nice, kudos to the modeller!

+8 votes     reply to comment
rSlade May 7 2012 says:

I'm gonna need a bigger axe.

+4 votes     reply to comment
Enpremi May 7 2012 says:

I dont want to be evil, but there is something wrong with the head. Maybe eyes i dont know, but the rest is really good work.

+5 votes     reply to comment
Amensia May 7 2012 replied:

He's sleeping, shhhh... We don't want to **** him off.

+2 votes     reply to comment
MakkeCrash May 7 2012 replied:
I agree, there is something with the eyes, but i don't think we should complain about that, since none of us can make it better than these amazing guys in the dev them!

+5 votes     reply to comment
DOC_ May 7 2012 replied:

thanks your compliments are really appreciated :) also it's not finished, ztree could perhaps improve the head

+3 votes     reply to comment
Mmarksp May 7 2012 says:

What's thiss preciousss?

I believe it is my upcoming killer, when I battle them at the pellenor fields... :P

+3 votes     reply to comment
livingheaven May 7 2012 says:

Mumakiil! :D

+1 vote     reply to comment
kariverson May 7 2012 says:

Holy ****! xD

How's the size compared to the vanilla skyrim mammoth?

+1 vote     reply to comment
BloodySickBeard May 7 2012 says:

You guys seem to be progressing, beautifully! Keep it up, great stuff!

+1 vote     reply to comment
earganon May 7 2012 says:

*Random adventurer walks down the wall side. He makes a left turn, after which he stands face to face with the Oliphaunt. He slowly looks up, as he ***** his pants.*

This think looks right on awesome, can't wait for the sounds than ^^.

+1 vote     reply to comment
TDW May 7 2012 says:


+1 vote     reply to comment
Sirithre May 7 2012 says:

I think I should start training my archery skills now..

+2 votes     reply to comment
magiguy101 May 7 2012 says:

******* epic :)

+1 vote     reply to comment
calicoyoda May 7 2012 says:

Nice job! My excitement is really building for this mod :D.

+2 votes     reply to comment
Goodall18 May 7 2012 says:

Reform the line, For Rohan, CHARGE!

+2 votes     reply to comment
French_Fry May 7 2012 says:

They'll never believe us back in the Shire!

+2 votes     reply to comment
ElfFriend May 7 2012 says:

Aim for the eyes!!

+1 vote     reply to comment
HammBoyTheDestroyer May 7 2012 says:

That's... terrifying. No other word is sufficient.

+1 vote     reply to comment
InsanityPays May 7 2012 says:

Can't wait to see this with killmove animations

+1 vote     reply to comment
skyjets May 7 2012 says:


+1 vote     reply to comment
SgtCbb May 7 2012 says:

I wonder if it burns well.. And the taste? Oh yea.

+1 vote     reply to comment
SovereignReaper May 7 2012 says:

"No one at home will believe this"

+1 vote     reply to comment
French_Fry May 7 2012 replied:

Too late lol ^^

+2 votes     reply to comment
UltraElectroMagnetic May 7 2012 says:


+1 vote     reply to comment
Dack105 May 8 2012 says:


+1 vote     reply to comment
BFG9001 May 8 2012 says:

It looks awesome!Is it blurred because it's unfinished?

0 votes     reply to comment
Captain_Iglo Creator
Captain_Iglo May 8 2012 replied:

No, because we are horrible people!

+2 votes   reply to comment
lionheartxx May 8 2012 says:

at first i wondered why you put a wall texture in the left half of the image.. :D

awesome work, indeed

+1 vote     reply to comment
French_Fry May 8 2012 replied:

They did that so the Depth of Field would blur the view to the Mumak. They're using an ENB and the Focus is on the wall, thus blurring out the Oliphaunt

+1 vote     reply to comment
lionheartxx May 8 2012 replied:

yes, noticed that on second glance ;)

+1 vote     reply to comment
AlexGiants May 8 2012 says:

Mumakil? Get in the car)
Just awesome mumakil) based on mammoth, yeah?
Soo, trolls would be based on Giants?)

+1 vote     reply to comment
Goxasprime Nov 20 2012 replied:

Ents would be better based on giants

+1 vote     reply to comment
ElfFriend May 8 2012 says:

seeing how nobody got my joke of hitting it in the eye i better explain, so will you guys make it easy to kill if we manage to hit it in the eye with lets say a spear (i hope we'll be able to throw spears) also the idea of killing it by hitting its eye is off

0 votes     reply to comment
DOC_ May 9 2012 replied:

we have to discuss that yet, however there could be a feature like that in the realism mode. And yes we will try to implement throwing spears

+2 votes     reply to comment
Melli_98 May 25 2012 says:

OMG!!! awesome!!! good work guys!!! i want to be a haradrim or an easterling!!

+1 vote     reply to comment
Grimwald Jun 28 2012 says:

its just a model right now, right?

or can it move?

+1 vote     reply to comment
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Made by ztree.

May 7th, 2012
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