MERP is a total conversion modification of the Elder Scrolls IV: Oblivion. Explore Middle-earth in a fully open-ended environment like you've never seen before. Play races like Elves, Men, Hobbits and Dwarves and take part in the War of the Ring.

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Media RSS Feed Report media MERP & Blade - Player Mounted Combat - Early Beta
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InfiniteRequiem
InfiniteRequiem Dec 27 2010, 11:57am says:

Wow! This looks extremely promising, it's an interesting addition and is going to make your mod so much more enjoyable.

+3 votes     reply to comment
Sanguinius Online
Sanguinius Dec 28 2010, 2:45pm replied:

Very nice i like it very much. Have a question. Can we use bow and spear on horse and if we can use spear is it going be like stabing animation or just swing like a sword ??? Keep up the awesome work, can't wait to play this.

+1 vote     reply to comment
Maegfaer Creator
Maegfaer Dec 29 2010, 12:58pm replied:

No bows on horseback are planned, sadly. The engine is too limited to support that. In short, I can't think of any way we can "morph" the bow when you draw an arrow and let it loose. It's always a static object on the horse.

Spears will be in and have their own animations, probably stabbing and couching.

+2 votes   reply to comment
Renay
Renay Jan 9 2011, 7:13pm replied:

how is it too limited, you took the ground combat animations and got them working on horseback, i bet you can do the same with archery then

-1 votes     reply to comment
ponyus
ponyus Dec 27 2010, 12:06pm says:

really nice, but i thought you were able to run them down. would be really cool to use in large battles :D

cavalry CHARGE!! and then perhaps spears that are able to stop the cavalry :D

+1 vote     reply to comment
Captain_Iglo Author
Captain_Iglo Dec 27 2010, 12:14pm replied:

You WILL be able to charge and run them down. It's only implemented for NPCs now. Player version will come soon ;)

+2 votes   reply to comment
romanius24
romanius24 Dec 27 2010, 12:07pm says:

very mount and blade-ish

+10 votes     reply to comment
Captain_Iglo Author
Captain_Iglo Dec 27 2010, 12:12pm replied:

Well that's the point of it :P

+4 votes   reply to comment
X4VI3R
X4VI3R Dec 28 2010, 12:53am replied:

Indeed.
=)

+2 votes     reply to comment
Raphiell
Raphiell Dec 27 2010, 1:09pm says:

the guys on the ground seemed VERY helpless, i hope in the finished version it will be easier to take down horse enemies

+1 vote     reply to comment
Captain_Iglo Author
Captain_Iglo Dec 27 2010, 1:13pm replied:

If you look at the player's health, it won't end even if he takes damage. This was done only for the demonstration so don't worry ;)

+1 vote   reply to comment
MC_Fred
MC_Fred Dec 27 2010, 3:32pm replied:

I think it shouldn't be easy to kill a mounted enemy. But he should fall down, when you fight him with a spear!

+1 vote     reply to comment
Captain_Iglo Author
Captain_Iglo Dec 27 2010, 6:09pm replied:

That's our plan ;)

+2 votes   reply to comment
Nuvendil
Nuvendil Dec 27 2010, 11:07pm replied:

They SHOULD seem helpless. Taking on a mounted adversary on foot is very tough. You essentially have four options: 1) kill him from a distance (tough but definitely what you hope you can do), 2) knock him of his horse and thus turn the odds in your favour, 3) sweep the horses legs with your sword (VERY tough and if you mess it up you are pretty much dead), or 4) use a spear (again much harder than it seems since misstiming the blow will mean that the horse's momentum will cause the horse to run you over or even land on you). These are the best options a dismounted oponent has against a foe on horseback cause killing him while he is riding past you is darn near impossible as his blow will almost certainly land first.

+4 votes     reply to comment
finfunxxx
finfunxxx Dec 27 2010, 1:20pm says:

Every update i love this mod more and more.

+1 vote     reply to comment
BluePotato
BluePotato Dec 27 2010, 3:19pm says:

Excellent work! One of my main wishes for this game is that the combat would be more like M&B and you guys seem to make that a reality, thank you :-D
M&B + Elderscrolls = Best game EVER! XD

+1 vote     reply to comment
mathinator
mathinator Dec 27 2010, 4:02pm says:

I bet that enemy mounted units will never miss when they try to hit you ;)

+1 vote     reply to comment
Captain_Iglo Author
Captain_Iglo Dec 27 2010, 6:10pm replied:

You can always dodge the attack ;)

+1 vote   reply to comment
Sanguinius Online
Sanguinius Dec 28 2010, 2:42pm says:

Very nice i like it very much. Have a question. Can we use bow and spear on horse and if we can use spear is it going be like stabing animation or just swing like a sword ??? Keep up the awesome work, can't wait to play this.

+1 vote     reply to comment
Captain_Iglo Author
Captain_Iglo Dec 28 2010, 7:35pm replied:

Mounted Archery is very hard to implement but we'll surely try it. Concerning spears, they will have their own piercing, knocking etc animations ;)

+1 vote   reply to comment
Sanguinius Online
Sanguinius Dec 29 2010, 8:14am replied:

Thanks for the fast answer. Keep up the awesome work.

+1 vote     reply to comment
Tangae
Tangae Dec 28 2010, 5:08pm says:

Waaw ! When you wrote that you were going to add a M&B like gameplay, i was far to think that you were already at this progress level.
Keep up the good work and please give us something to "taste" :)

+1 vote     reply to comment
Captain_Iglo Author
Captain_Iglo Dec 28 2010, 7:36pm replied:

Our lead Scripter and our lead Animator are working on this! You thought we wouldn't have fast progress? :P

+1 vote   reply to comment
Tangae
Tangae Dec 29 2010, 11:37am replied:

I was far to imagine a progress of that fast ! You rocks guys ! ;)

+1 vote     reply to comment
BlueSunsleader
BlueSunsleader Dec 28 2010, 8:11pm says:

Cool

+1 vote     reply to comment
lol1234
lol1234 Dec 28 2010, 9:27pm says:

the mount and blade reference went unnoticed >_>

Quote:Our lead Scripter and our lead Animator are working on this! You thought we wouldn't have fast progress? :P

By that, it looks to me that you're just ripping the animations ;o

+1 vote     reply to comment
Maegfaer Creator
Maegfaer Dec 29 2010, 1:01pm replied:

All our animations are either adjusted vanilla animations, or made from scratch by Middle Earth's Bane, one of our animators. No animations are ripped. Nothing in MERP is ripped, it's either from vanilla Oblivion, custom made by our team, or we asked for and received permission from the authors.

+1 vote   reply to comment
LOTRuler
LOTRuler Dec 30 2010, 12:29am says:

loooks GREAT can't wait till finnish!!

+1 vote     reply to comment
soulkid200
soulkid200 Jan 2 2011, 3:08pm says:

hey i'm wondering will you have some AI/NPCs in your next beta release? or are they going to come nearer the end? because i found in 0.2.4 that the map was pretty much dead without people... It looks great and feels fantastic, although Minas Tirith kept flashing pink when i was coming closer to it :S... also maybe you could do a bit like what oblivion had done previously and put map markers in for major cities? unless the lack of map markers is intended because either way i love it :)... Just a question of curiosity though, will we be able to participate in big battles like helms deep and pelennor fields (including siege of minas tirith) and some minor side battles (Amun Hen with Lurtz and his Uruk Hai) or will this just mention it happening but never actually let you go there?

+1 vote     reply to comment
Captain_Iglo Author
Captain_Iglo Jan 3 2011, 6:39am replied:

AI and NPCs will be there. We are trying to finish Bree with all its interiors and population. If it doesn't make it in the upcoming Beta, then it will be released as a patch a few weeks later.

Map markers will be there, in the 1.0 release. We'll see if we manage to implement them earlier.

Yes you will be able to participate in big and small battles. If you don't manage to fight though, for any reason(ie. not being there) then you'll only hear the rumors.

Oh and by the way, Lurtz -> not going to happen. He wasn't in the books, he won't be in MERP. Ugluk will be the commander of the Uruk scouts ;)

+1 vote   reply to comment
Cheebameister
Cheebameister Jan 7 2011, 2:01pm says:

Nice i need to play =)

+1 vote     reply to comment
Morsey
Morsey Jan 9 2011, 9:56pm says:

This is what Vanilla Oblivion needs.

+1 vote     reply to comment
Sirithre
Sirithre Feb 1 2011, 12:59pm says:

I have only one word that can describe this: WOW. This looks so great!! I know you guys work as hard as you can on this project, but I can't wait to play the definitive version. Do you have an idea when it's finished?

+1 vote     reply to comment
Computica
Computica Apr 15 2011, 4:05am says:

Heck no, you all even have the momentum bonus. Now if we could do something about those horses...

Great work on this, keep it up.

+1 vote     reply to comment
lukasnsh
lukasnsh Jul 27 2011, 12:56am says:

when i saw "no horseback archery" i think i died a bit inside :/
but i can live with it of course..

+2 votes     reply to comment
SQ5000
SQ5000 Feb 8 2012, 6:43pm says:

this great i love the game mount&blade for the combat on horse this is awesome

+1 vote     reply to comment
raphael103
raphael103 Feb 18 2012, 8:08pm says:

sir, is this modeled in first person too? I wonder what it looks like

+1 vote     reply to comment
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Description

Preview of player mounted combat, also for vanilla Oblivion. Hits are made by blade-collision detection. It's still pretty raw, needs some polishing, but it gives you the idea behind it.

MERP & Blade creators:
Maegfaer, our lead Scripter
Middle Earth's Bane, our lead Animator

Video Details
Type
Entertainment
Date
Dec 27th, 2010
Length
03:11
Filename
MERP-n-Blade_-Player-mounted-combat-early-betawww.savevid.com.flv
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