MERP is a total conversion modification of the Elder Scrolls IV: Oblivion. Explore Middle-earth in a fully open-ended environment like you've never seen before. Play races like Elves, Men, Hobbits and Dwarves and take part in the War of the Ring.

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Media RSS Feed Report media Cyrodiil - Tamriel - Oblivion MERP - Skyrim MERP (view original)
Cyrodiil - Tamriel - Oblivion MERP - Skyrim MERP
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Captain_Iglo
Captain_Iglo Jan 4 2012, 3:45pm says:

Make sure you view it full-screen ;)

+6 votes     reply to comment
johntis
johntis Jan 4 2012, 3:54pm says:

lookin guud ;D

+1 vote     reply to comment
Maegfaer
Maegfaer Jan 4 2012, 4:02pm says:

Notice the smaller mountains specifically, I focussed mainly on better proportions and more accuracy compared to official Middle Earth maps. This map will feel very different ingame. It will feel a lot more roomy, with a lot more open space.

This is especially obvious if you compare Rohan between our Oblivion map and our Skyrim map. Mountains will not be low btw, the highest mountains are still twice as high as Skyrim's highest mountain (Throat of the World).

+8 votes     reply to comment
bikkebakke
bikkebakke Jan 4 2012, 5:48pm replied:

say hewhaaaaaaat.

I must say that I'm mighty amazed by the talents you guys are showing, take your time to perfect this jewel :D

+5 votes     reply to comment
kcdrifter
kcdrifter Jan 4 2012, 4:06pm says:

Looks great! Will you guys be recruiting new landscapers once the Skyrim CK has been released?

+1 vote     reply to comment
Maegfaer
Maegfaer Jan 4 2012, 4:09pm replied:

Yes, but we will be quite picky, so make sure you're good! :D

+1 vote     reply to comment
m713x
m713x Jan 6 2012, 4:30pm replied:

What about lumpypat? Isn't he interested?

+1 vote     reply to comment
Maegfaer
Maegfaer Jan 6 2012, 4:32pm replied:

lumpypat is part of our team?

+1 vote     reply to comment
m713x
m713x Jan 7 2012, 3:04pm replied:

oh nvm; i got confused between landscaper and landmass generator, hehe.

+1 vote     reply to comment
gansch
gansch Jan 4 2012, 4:13pm says:

Christ Almighty this will be huge.

When you guys have to populate the map... I don't envy you. :D

0 votes     reply to comment
Maegfaer
Maegfaer Jan 4 2012, 4:30pm replied:

It won't be so bad, most areas of of Middle Earth are quite deserted and full of wilderness (landscape we mostly generate). Our content will be more sparse than Skyrim's, where you stumble over a quest every 2 meters.

+1 vote     reply to comment
Renay
Renay Jan 4 2012, 5:11pm replied:

But surely you will have custom "Random Encounters", right?

+1 vote     reply to comment
Captain_Iglo
Captain_Iglo Jan 4 2012, 5:59pm replied:

yeah ;)

+1 vote     reply to comment
mathinator
mathinator Jan 5 2012, 12:13pm replied:

thats a good thing :D i really can't folow the quests I get. every time I finish 1 i already have 4 others starting...

0 votes     reply to comment
Nicked99
Nicked99 Jan 4 2012, 4:47pm says:

I thought in previous comments I saw, that it wasn't possible to make the map any bigger than the current map, but it seems you have made it massively bigger?

+1 vote     reply to comment
Maegfaer
Maegfaer Jan 4 2012, 5:12pm replied:

Some corrections in calculations and estimates showed us that this is about the maximum size of a map for a 32-bit based Elder Scrolls game, without a big risk of running into RAM limitations in the later stages of development.

If said comments were older than say, about 2 years ago... Then we just didn't have enough experience yet to make such a firm statement. We couldn't manage to get a bigger map back then, and no other modding team ever did before (for TES games). It's all about finding the right tools and methods.

+1 vote     reply to comment
Nicked99
Nicked99 Jan 6 2012, 4:48pm replied:

Awesome, can't wait for this to be released,and my exploration of Middle Earth to begin

+1 vote     reply to comment
gerrit1919
gerrit1919 Jan 4 2012, 5:14pm says:

Huh?
why is the elderscolls in an middle earth project?

+1 vote     reply to comment
Maegfaer
Maegfaer Jan 4 2012, 5:21pm replied:

Its just a comparison of size with other worldspaces made in TES engines. MERP is an Oblivion (and soon a Skyrim) mod remember.

+1 vote     reply to comment
Nuvendil
Nuvendil Jan 4 2012, 5:22pm replied:

It is a heightmap comparison that shows the size differences. Don't worry, Tamriel won't be in MERP ;)

+1 vote     reply to comment
Maegfaer
Maegfaer Jan 4 2012, 5:46pm replied:

We'll KILL TAMRIEL!! Completely!! We are the real Alduin, and you can't stop us! Mundus will be devoured and a new Universe will be created in the Void, and it will contain what is called Arda! (Well, Middle Earth only really, but it's still 10 times bigger than Skyrim or Cyrodiil).

+6 votes     reply to comment
iTroll
iTroll Jan 5 2012, 2:38pm replied:

hehe or id go into Mehrune Dagon's plane and release oblivion on upon the elves and edain in all of middle earth!

+1 vote     reply to comment
lnsanity
lnsanity Jan 10 2012, 7:48am replied:

Illuvatar forbid! That seems... extreme.

+1 vote     reply to comment
Renay
Renay Jan 4 2012, 5:47pm says:

"2012 will be the golden age of Merp"

Are you planning a beta release this year?

+1 vote     reply to comment
Captain_Iglo
Captain_Iglo Jan 4 2012, 6:02pm replied:

We don't wanna say for sure since we don't know how fast work will progress, but we're surely starting strong ;)

+3 votes     reply to comment
polishghost
polishghost Jan 4 2012, 7:29pm says:

who needs quests, im probably just gonna end up walking around and nothing else

+4 votes     reply to comment
neigenoire
neigenoire Jan 5 2012, 3:34am says:

mind = blown

+1 vote     reply to comment
LOTRuler
LOTRuler Jan 5 2012, 4:07am says:

Awesome!

+1 vote     reply to comment
Jokerme
Jokerme Jan 5 2012, 6:17am says:

One of the few mods I'm actually excited about. It won't be bad to wait this because I know what's the possible outcome. Middle Earth in Skyrim would be just epic, nothing less. Even without a game you can actually play I'd be still satisfied with walking around this map.

+1 vote     reply to comment
Mutant117
Mutant117 Jan 5 2012, 7:33am says:

Insane! MERP based on Skyrim's techniques will be badass, good luck with it!! :D

+1 vote     reply to comment
0rpheus
0rpheus Jan 5 2012, 9:41am says:

Holy sh... damn! That's huge!

+1 vote     reply to comment
neigenoire
neigenoire Jan 5 2012, 4:55pm says:

It's going to be huge. O.O Jaw = dropped.

+1 vote     reply to comment
brisinguer
brisinguer Jan 7 2012, 11:00am says:

GODS BE GOOD! THIS IS THE BEST MOD EVER TO HAVE BEEN MADE!!!

+1 vote     reply to comment
matthi94
matthi94 Jan 10 2012, 5:38am says:

How many people made the new Skyrim map? How long did they work on it? It looks so huge! My guess is 1.5 years :D

What are the dimensions of the grid? I count the squares and it gaves me 12 * Cyrodiil = Skyrim MERP !! Awesowe! :D

+1 vote     reply to comment
Maegfaer
Maegfaer Jan 10 2012, 12:44pm replied:

I made it on my own, although several team members often gave tips about looks of certain features. I started 3-4 months ago I think, but ofcourse didn't work every day on it. I have no idea about the total amount of hours, but 100-130 hours is my best guess. It was made with L3DT, I first generated the overall elevations and mountain ranges, and then spent a lot of time hand editing everything.

+1 vote     reply to comment
donyoyo
donyoyo Jan 10 2012, 6:30pm says:

how awesome would it be to walk in merp with virtual reality glasses :O, don't think i won't come out for few weeks but with virtual reality glasses, omg, i'll start living in merp xD

+1 vote     reply to comment
userxxi
userxxi Feb 3 2012, 8:29am says:

Can you make it Bigger still? :) Ok now seriously. I guess the more you find out about Skyrim's engine, the more you might want to expand it. Will that be something plausible if the project is half or eve 90% done? To expand the map even more without taking a major hit on the development schedule?

+1 vote     reply to comment
Nuvendil
Nuvendil Feb 3 2012, 2:26pm replied:

You mean the scale? Or adding regions? Adding regions can be done at any time. Upping the scale would destroy the work done. So, no, once started, we will not increase the scale. And as I have explored that heightmap myself, I can honestly say it doesn't need to be any bigger. Very few areas are cramped.

+1 vote     reply to comment
userxxi
userxxi Feb 4 2012, 11:32am replied:

Yeah, I meant scalewise. Is nice to know that it's been developed with such care.

+1 vote     reply to comment
userxxi
userxxi Feb 3 2012, 8:42am says:

I am guessing it would take about 3-4 hours to walk from one side of the map to the other? Perhaps double if you take on account the mountains?

+1 vote     reply to comment
RandomZombi3
RandomZombi3 Feb 21 2012, 3:13am says:

Amazing! (:

+1 vote     reply to comment
Storander
Storander Mar 15 2012, 6:37pm says:

Seriously amazing guys... keep up the great work!

+1 vote     reply to comment
hendrixite
hendrixite May 30 2012, 6:39pm says:

You guys rock, thanks for your hard work, this is absolutely stunning ! I can't wait to hear news from you about what progress you're doing, but I'll definitely wait all the time you need to finish this masterpiece ! Keep it up !

- A French Tolkien and TES Fan

+1 vote     reply to comment
Shadow_Rising
Shadow_Rising Oct 7 2012, 9:11am says:

What does the green square on the middle earth skyrim map represent?

+1 vote     reply to comment
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Description

2012 will be the Golden Age of MERP!
The heightmap of MERP for Skyrim is made by Maegfaer!

Enjoy ;)

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Jan 4th, 2012
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