Install Instructions

Everything in this mod is currently only available in the GEM editor

Place the MoW2 - Planetside folder into: Men of War - Assault Squad 2/mods

Open your game, go into the 'Options' menu and click the 'mods' tab. Select MoW2 - Planetside and then the arrow so that it moves into the enabled mods column, then click apply.

Whilst I have been working on this for a while now, it is still my first time ever working with 3D models, rigging and coding for Men of War, so please forgive any errors I make and help out by reporting them and offering ways I can fix them.

I don't own any of these models or textures, I merely exported them from Planetside 2 and rigged them up for working in MoW. All models and textures belong to Daybreak Games.


I haven't run into any game breaking bugs yet but if you happen to run into any, please report them.

All the infantry models do have slight problems with the limbs in some places due to obviously not being designed to work with the MoW skeleton. I've tried to make these as least noticeable as possible but they can be spotted if you zoom in close enough.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Multiplayer

So there's been a lot of requests/questions about multiplayer for the mod and whilst I personally don't really play the multiplayer of MoW, if people are so interested in it I decided that I'd have a go at implementing MP with this update.

Right now it's only a bare-bones version but it's a step forward in the right direction. All 3 factions will be available, but only with infantry for now. Also, a fair few of the infantry squads are the same as each other (just smg troops) since I don't have enough variety in terms of weapons and equipment to make all of the actual multiplayer unit types.

Infantry

Classes

Due to the addition of multiplayer, new classes were needed at least name wise even if they are statistically exactly the same as smg units for now. Therefore, all 3 factions now have breed menus under the "mp" folder in the gem editor with additional classes available to spawn. Some even have vanilla game equipment in order to fulfill their roles (such as metal detectors, binoculars and mines) these will likely be expanded as time goes on and more weapons + skins are added to better define units.

Helmets

NS Commander Helmets

I'm also planning to add a few more helmets, just to spice up the new classes a bit more. I've not decided exactly which ones will be added to each faction yet but there will be a few for all 3. As you can see here, the only one I've finished so far is the NS Commander helmet for all 3 factions (still not sure on the colours yet though)

Weapons

All 3 factions will be receiving the "Rocklet Rifle" that the Light Assaults run around with in the actual Planetside 2. This will be used as the AT rifle units primary weapon.

There may also be one or two more weapons for each faction depending on how much time I have but I'll have to see how it goes.


Construction

Buildings

There will be a bunch more facility buildings added in this update, I'm trying to get as many of them done as can so that map creation can be improved for later updates. Like the most recent buildings from the last update, all the new ones will have a roof that can be set to disappear when troops enter the building.

Props

I'll also be adding a few terminal props like the spawn consoles and the capture point with hologram skins for all 3 factions.


ETA

I'm pushing to release this update before the 10th October so expect to see it sometime before then.

This is quite a messy article compared to my previous ones, I've not done this for a while so it's been a bit of an issue getting the layout and everything right.

Feel free to leave comments and suggestions on this article. Thanks.

Quick Update

Quick Update

News 9 comments

A quick update on possible progress and a test on if there is still interest in the mod

What's next 10/29/2016

What's next 10/29/2016

News 8 comments

A list of features coming to the next update, Version 9.0.

What's next 8/29/2016

What's next 8/29/2016

News 10 comments

A list of features coming to the next update, Version 8.0.

What's next 7/16/2016

What's next 7/16/2016

News 4 comments

A list of features coming to the next update, Version 7.0.

Add file RSS Files
MoW -Planetside 10.0

MoW -Planetside 10.0

Full Version 1 comment

Version 10.0 adding basic multiplayer and a few new pieces to the mod. Full changelog in the description.

MoW -Planetside 9.0

MoW -Planetside 9.0

Full Version 7 comments

Version 9.0 Now featuring: Composite armour skins, NC+VS voices and more. Full changelog in the description.

MoW -Planetside 8.0

MoW -Planetside 8.0

Demo 21 comments

Version 8.0 Now featuring: Phalanx turrets, Terran Republic voices, Camo schemes and more. Full changelog in the description.

MoW2 -Planetside 7.0

MoW2 -Planetside 7.0

Demo 14 comments

Version 7.0 Now featuring: The Sunderer APC, MANA turrets and more. Full changelog in the description.

MoW2 -Planetside 6.0

MoW2 -Planetside 6.0

Demo 25 comments

Version 6.0 Now featuring: Empire specific tanks, new props and more. Full changelog in the description.

MoW2 -Planetside 5.0

MoW2 -Planetside 5.0

Demo 6 comments

Version 5.0 Now featuring: Early construction props. Full changelog in the description.

Comments  (0 - 10 of 363)
Dub5kull
Dub5kull

AWESOME! I'm a huge fan of planetside and MoW, it's great to see planetside assets cross over. Huge appreciation for all the work you're putting into this!

Reply Good karma Bad karma+1 vote
099Jayson
099Jayson

Is the steam workshop updated to the latest version? just trying to figure out whether to download from here or steam workshop for latest :)

Reply Good karma Bad karma+1 vote
Colt0512 Creator
Colt0512

The steam workshop version is actually slightly newer, as I noticed some errors after uploading it here.

Reply Good karma+1 vote
Guest
Guest

Will it have multiplayer?

Reply Good karma Bad karma0 votes
Colt0512 Creator
Colt0512

I imagine that one day the mod will have it.

Reply Good karma+2 votes
nezat1996
nezat1996

Hi, i am getting an error when i'm in map editor and want to place some of the vehicles, this happened when i wanted to place vehicle nc-Harasser and grenade-harasser and i think this two are not the only one which cause error.

Reply Good karma Bad karma+1 vote
Colt0512 Creator
Colt0512

I haven't been able to replicate the error so far. If you happen to have another large mod loaded that might be what's causing it.

Reply Good karma+1 vote
Guest
Guest

Hey I was wondering if you were going to add faction specific gun turrets for MBTs? If not do you have any idea how I could do it myself?

Reply Good karma Bad karma0 votes
Colt0512 Creator
Colt0512

I would like to, the issue is that as far as I know, I would have to make a whole new vehicle entity just for a different turret and with so many other things to work on, I just haven't thought about putting time into minor changes like that.

Reply Good karma+1 vote
Virious
Virious

You do need to make an entire new vehicle. So far I've been using shrunken harassers into Galaxy props to simulate drakes!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Men of War: Assault Squad 2
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

6.5

2 votes submitted.

You Say

-

Ratings closed.

Highest Rated (4 agree) 10/10

Very nice!

Nov 19 2016 by Beta99

Style
Embed Buttons
Link to Men of War - Planetside by selecting a button and using the embed code provided more...
Men of War - Planetside
Statistics
Last Update
Watchers
190 members
Addons
2
Files
11
Articles
9
Reviews
3