Credits:
Tempest - Original Mod creator, a lot of the models and buildings. Many thanks to him for allowing the assets to be used in order to get this mod completed.
Compiler - OE and Animations for the Turret
Zany_Reaper - Shadowsword
Medes - Leman Russ Exterminator (Leader Tank) -- currently replaced by the Senior Officer leman russ
Havoc - Venerable Dreadnaught
Titlams - Teamcolour
Hanger-8 - Banner/Badges
T'omm T'royy - Banner/Badges
Abriael - Banner/Badges
Kjon - Chaos Tank (Looted Ork Predator) -- currently replaced with the improved Looted Leman Russ so credits provided mostly for historical reasons.
FoK mod team - for the models used in several of the conversions
RT2 - conversion of some Praetorian units into FoK guard units, several model concepts, fixes and body synchs for some of my conversion concepts
deathwatch78 - for some work on the improved looted leman russ
ombrephenix - for the UI, textures and model improvements (including 3D work and OE work)
gerberman - for some fx
Promythyus - for allowing us to bring back life to this mod page after he had to leave modding
thudmeizer - for overseeing the recording of Praetorian voices
goldenhorde - for his help with Praetorian background
fuggles - for some scripts for Afriel units, useful suggestions and overall balance and tech tree development. Also last minute AE work, AI tweaks, UCS and 2d stuff - Anything bad is likely his fault. Why in the emperor's name did he have to get involved?
jONES1979 - for some help, advices and suggestions
Gambit - for some suggestions, ai work and other fixes
Shodar87 - for some suggestions
GreenScorpion - AE work, some kitbashes and minor OE work. Without his input there would be no mod.
Kasrkin84 - Bug fixes, testing
Faceless - testing
Genin32- for is Improved Water Textures mod.

Anyone else who made suggestions, comments and overall provided useful feedback and is not included in the above list. fuggles apologizes for anyone who did stuff which ended up not being used, but it will likely be in the final mod somewhere if you want to look. He really is a liability.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

It took some time but I am proud to announce the release of the Praetorian Mod!

The Praetorian race is in a solid state and can be played with and against with a fully functional AI.

Currently it is not compatible with objective points mod and thus if you play against other race mods it will not present the correct behavior on the praetorian banner. This is one of the reasons it is a beta.

There will be updates in the future which should solve some of the known issues but nothing significant.
Art assets should remain mostly the same so likely there will be no new units but rather bug fixing and possibly balance efforts if required.

Enjoy this mod and have a Merry Christmas and a Happy New Year!

Credits are available in the mod page summary and in a file included with the mod but since their work was so important they deserve to be refered here also :)
Some credits related to the alpha version off the mod by Tempest and are kept for historic reasons.

Credits:
Tempest - Original Mod creator, a lot of the models and buildings. Many thanks to him for allowing the assets to be used in order to get this mod completed.
Compiler - OE and Animations for the Turret
Zany_Reaper - Shadowsword
Medes - Leman Russ Exterminator (Leader Tank) -- currently replaced by the Senior Officer leman russ
Havoc - Venerable Dreadnaught
Titlams - Teamcolour
Hanger-8 - Banner/Badges
T'omm T'royy - Banner/Badges
Abriael - Banner/Badges
Kjon - Chaos Tank (Looted Ork Predator) -- currently replaced with the improved Looted Leman Russ so credits provided mostly for historical reasons.
FoK mod team - for the models used in several of the conversions
RT2 - conversion of some Praetorian units into FoK guard units, several model concepts, fixes and body synchs for some of my conversion concepts
deathwatch78 - for some work on the improved looted leman russ
ombrephenix - for the UI, textures and model improvements (including 3D work and OE work)
gerberman - for some fx
Promythyus - for allowing us to bring back life to this mod page after he had to leave modding
thudmeizer - for overseeing the recording of Praetorian voices
goldenhorde - for his help with Praetorian background
fuggles - for some scripts for Afriel units, useful suggestions and overall balance and tech tree development. Also last minute AE work, AI tweaks, UCS and 2d stuff - Anything bad is likely his fault. Why in the emperor's name did he have to get involved?
jONES1979 - for some help, advices and suggestions
Gambit - for some suggestions, ai work and other fixes
Shodar87 - for some suggestions
GreenScorpion - AE work, some kitbashes and minor OE work. Without his input there would be no mod.
Kasrkin84 - Bug fixes, testing
Faceless - testing
Genin32- for is Improved Water Textures mod.

Anyone else who made suggestions, comments and overall provided useful feedback and is not included in the above list.

Praetorians Title Screen


Praetorian mod 0.8 Beta release

For Praetoria! For the Emperor!

For Praetoria! For the Emperor!

News 7 comments

This is an update on the progress of the Praetorian mod for Dawn of War : Soulstorm. Was it always for Soulstorm? I don't know, but now it is.

Status update

Status update

News 13 comments

Just a small update with the intention of letting everyone know that this is still in production and it has had some developments in the last months.

Some news on the Praetorian Mod

Some news on the Praetorian Mod

News 3 comments

After being pretty much abandoned for several years due to the impossibility of the tempest completing the mod and then with promythius also not having...

Corsix's Mod Studio Tutorial 1 by GreenScorpion

Corsix's Mod Studio Tutorial 1 by GreenScorpion

Other Tutorial 2 comments

Today I will make a reference of some features of an ebps rgd from a unit and how those things appear in the Mod Studio.

RSS Files
Praetorian mod 0.8 Beta release

Praetorian mod 0.8 Beta release

Full Version 6 comments

Men of Praetoria is a mod for Dawn of War: Soulstorm, which aims to add the little known Imperial Guard Regiments heralding from the Planet Praetoria.

Comments  (0 - 10 of 92)
Edna1
Edna1

Wow you have quite a lot of mods revived!

Would be a little brazen to ask which mod you still work?

Reply Good karma Bad karma+2 votes
fuggles2k Creator
fuggles2k

One surprisingly coming soon. The next one whilst also surprising, will take longer. Every time I think it's done, thudmeiser surprises me.

Reply Good karma+2 votes
GreenScorpion Creator
GreenScorpion

There are still several mods being worked upon (including this one which isn't complete). Some have had earlier releases others are future releases.
Renegade Guard is one of the mods being worked upon with some improvements in several areas. Some of the others will soon be revealed if I am not mistaken. Just wait and see ;)

Reply Good karma+1 vote
Cree 
Cree 

This looks cool. ^^

Reply Good karma Bad karma+3 votes
ombrephenix
ombrephenix

For the "Lore" you have to understand. That the faction survived the abandonment of "GW", thanks to communities of supporters. The informal "Lore" became the references of the faction. Personally I was inspired more of the informal Lore than that of "GW". GW has the launch of the concept of the faction. "The soul" is the "heart" is the community of fans.

40konline.com

Victoriaminiatures.highwire.com

Reply Good karma Bad karma+5 votes
ilya__1999
ilya__1999

Will u do an another race?

Reply Good karma Bad karma+2 votes
fuggles2k Creator
fuggles2k

It turns out that yes, yes we will.

Reply Good karma+2 votes
jONES1979
jONES1979

Will do!

Reply Good karma Bad karma+2 votes
meatshi3ld
meatshi3ld

OHHH YES PLIZZZ!

Honestly, modders like you guys are what's keeping Soulstorm as one of my favourite games of all time.

THANK YOU!

Reply Good karma Bad karma+4 votes
meatshi3ld
meatshi3ld

Just tried them out, although they're basically another Guard army yet they feel so unique and different!

I love just how much long range bombardments they can unleash as well as their hired Ork mercs.

So far no issues except for the already mentioned compatibility with Objectives Mod. Looking forward to new updates!

Reply Good karma Bad karma+3 votes
meatshi3ld
meatshi3ld

Ok bugs found:

Sergeants not healing
Marauder bomb abilities not working

That's all so far

Reply Good karma Bad karma+3 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Dawn of War
Contact
Send Message
Release date
Mod watch
Follow
Share
Style
Embed Buttons
Link to Men of Praetoria by selecting a button and using the embed code provided more...
Men of Praetoria
Statistics
Last Update
Watchers
120 members
Files
1
Articles
27