New skill trees with 210 new skills, new base items, gems, runes, uniques, runewords, sets, crafting improved monster AI and new monster types, elite and heroic monsters, 28 uberquests for advanced characters, 5 challenges. Compatible with Diablo II Lord of Destruction 1.10/1.11/1.12/1.13 (PC/Mac).

Post news Report RSS Median 2008 1.47

Q: Does the world really need another Diablo 2 mod? Bad news first. This mod won second place in the category 'old school classics' of the ModDB Editor's Choice awards. This is intolerable and needs to be corrected as soon as possible. Next year, I have to make first place. ______ Median

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Q: Does the world really need another Diablo 2 mod?

Bad news first. This mod won second place in the category 'old school classics' of the ModDB Editor's Choice awards. This is intolerable and needs to be corrected as soon as possible. Next year, I have to make first place.

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Median 2008 1.47 has been released!

It is a fairly small patch, hot on the heels of the mega-patch 1.46, which corrected most of the outstanding issues with Median 2008, especially in terms of skill and item balance, and added 3 new 'uberskills' per character class - but you can only pick one. Choose wisely. It also introduced 21 sets, findably only in specific high level areas, and populated some side areas with powerful and deadly monsters on Terror and Destruction difficulty.

1.47 adds a new uberquest, Rathma Square, the old necromancer's neighbourhood in Kurast and the second hardest uberquest currently in the game.

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>>> Mods by Laz

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Wickedbroad
Wickedbroad - - 1 comments

Yeah you should make a new mod, me and my clan play median all day now. Maybe a new mod could give us more challenge :P

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