We have something completely different from the projects we've done before in the works. It's called "medEvil", and it's a fantasy type mod that's sort of a cross between Castlevania and Hexen. You embark on a quest through a monster ridden castle to destroy an evil vampire and his army of darkness. The game will have a greater focus on melee combat than previous projects, though it will still feature a full range of magical shooting weapons as well. The game will feature ten levels, and coding changes similar to OMS2 (as well as some others). An update for the project will be posted here when the project is completed, though no release date has been set yet.

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Well, I confess, even though Dum asked me to help with this mod, I have sort of taken it over a little bit more than planned, but that works out fine since he's a bit busier now than he was when he first conceived the idea (as the mod evolves, it seems to develop into something a bit more involved

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Well, I confess, even though Dum asked me to help with this mod, I have sort of taken it over a little bit more than planned, but that works out fine since he's a bit busier now than he was when he first conceived the idea (as the mod evolves, it seems to develop into something a bit more involved and interesting than the original concept). As you can see, this profile has been updated frequently, and there's been a decent amount to show for our progress, which should be your first clue this isn't another "Countdown to Chaos" :( In other news, the almost final EXE is done, and the changes look great. There will be shading and even a weather effect in at least one level, which is a first for any mod we've worked on. More updates as progress continues! :D

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