We have something completely different from the projects we've done before in the works. It's called "medEvil", and it's a fantasy type mod that's sort of a cross between Castlevania and Hexen. You embark on a quest through a monster ridden castle to destroy an evil vampire and his army of darkness. The game will have a greater focus on melee combat than previous projects, though it will still feature a full range of magical shooting weapons as well. The game will feature ten levels, and coding changes similar to OMS2 (as well as some others). An update for the project will be posted here when the project is completed, though no release date has been set yet.

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medEvil released...finally!

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After some unexpected delays related to coding issues etc, the game is finally released! Hopefully it lives up to expectations, whatever those were! Thanks...

Slight Change to Gameplay Dynamics

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Mapping progress has been continuing daily on my end, which is a good thing (that's partly to thank for some of the new screenshots, though the rest...

Progress continues!

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After a brief delay in the production of this mod, things are back on track. I recently got a new PC, so in addition to having to transfer all my project...

Progress temporarily halted

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Due to excessive amounts of hours spent at work lately, as well as a lot of activities outside of work that have resumed since summer ended, work on this...

Almost there...

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Well, I'm pleased to announce that aside from some minor tweaking here and there, mapping is half way done. Given that the maps were the last thing...

Progress continues...

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Well, I confess, even though Dum asked me to help with this mod, I have sort of taken it over a little bit more than planned, but that works out fine...

A little more info...

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Just a little more background story info on the game. You are a warrior named Addrynnyn, the last descendant of the Chosen Warriors of the kingdom of...

"medEvil" - Wolfenstein meets Castlevania

"medEvil" - Wolfenstein meets Castlevania

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For those of you who have grown tired of standard WWII type Wolfenstein mods, here's something a little different...a mod based on the Wolfenstein...

Progress update

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Okay...from the look of things, here's the progress report for the project thus far (this was previously posted at the Diehard Wolfers Forum): Graphics...