MechWarrior: Living Legends is a total conversion mod for Crysis Wars turned standalone, mixing BattleTech's combined-arms warfare and universe with BattleField's vast open maps and domination style gameplay.
Welcome to the opening of today's door #65 in MWLL's advent calendar. February 3rd's screenshot features a heated combat scene on our desert map, SA_Sandblasted. Visible: a Demolisher and a Bushwacker. Textures on the ruins are placeholders. Enjoy!
looks empty...
Is this the quality standart you guys focus to?
This map is very much WIP and yet unconfirmed for both, beta and public release. It's the same map that Moddb.com, Moddb.com and Moddb.com originate from. Plus, it's a desert map. What exactly do you expect to see here?
Pyramids!! (Stereotype)
Check some of the screenshots I linked to, it's all there. Palms, water, pyramids, dunes, rocks. However, it's still a desert wasteland, it's not supposed to impress with sheer beauty. That's what settings like Moddb.com should achieve at some point.
More love to detail :) More rocks pepples etc, more alternation of terrain textures
In other news, I hate Bushwhackers, they're probably the dumbest medium mechs I've ever piloted.
BUSHWHACKER FTW i love that thing!
While the map looks great on the other screenshots, the high camera angle shows how repetitive the ground texture is. It looks more like an RTS instead of an FPS, which is a shame when comparing it to the other brilliant screens.