About MechMod MechMod is a total conversion of the Half-Life 2 engine and is based on Mecha or Mechs. We have already released a primary Alpha 1.0 version of the mod, which was based on mechs taken from the Gundam and Macross/Robotech series. Alpha 1.0 was a 'test' release which the team put together while waiting for Half-Life 2 to go public, and the Alpha is also considered as a stepping stone towards something much bigger. MechMod stresses the importance of strategy, player reflexes, and teamplay all put together. Whether you want to play fast-paced and go on the offensive, or whether you want to take it easy and concentrate on building up your defenses - MechMod has all the options available for you. The player has the ability to pick from different classes of mechs and customize them to his/her needs and desires. The customization will not only affect the aesthetics of your mech, but also the feel and usage of it. You may support your team by building structures and turrets...
Taken from the site: Since all planned development for our Half-Life 1 release is complete, MechMod has now been converted into an inactive and opensource project. The purpose of this change is to allow new community modders and programmers to learn from what we have done. The open source movement/initiative
Posted by AdrianShephard on Aug 2nd, 2006 digg this super bookmark
Taken from the site:
Please read the following documents before continuing:
Open Source License, version 3.0:
External Link, SourceForge Document
Valve Half-Life SDK End User License Agreement:
Eternal Link, SourceForge Document
If you don't already have it you can get Alpha 1.0 here:
Sourceforge.net
You can download the Source code from here:
Sourceforge.net
Be Sure to visit their site too.
Mechmod.com
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Good for you!
It certainly helps a lot of people to open things up, and given how small the mod community is, more projects should be open-sourced, if only to stop people from re-inventing the wheel.
Great move, going open source saved battlegrounds and created battlegrounds 2.
hopefuly we will get some mechmod source :3
Thank you for adding the above news post. I was unable to get onto moddb.com while releasing the source so I couldn't do it myself.
Regards,
G Verma.
-MechMod Creator
P.S. - Love the new look and streamlined functionality @ moddb.com
No Problem.