The main features of this mod are; (1) Models/skins of Chow as he appeared in A Better Tomorrow 2, Hard Boiled (Warehouse and Hospital), Replacement Killers (intro nightclub scene) and The Killer (end church shootout). (2) Sampled gun fire sounds from Hard Boiled (shotgun in hospital/warehouse scene, uzi from tea house scene) and Beretta sound from The Killer. You will play as these different skins throughout the main game. It's going to throw the story off slightly because of the sudden change of clothes but hey, put it down to bad continuity. I wanted the player to be able to play as all the skins instead of using page up/down to select them (even though you will still be able to do that). All other parts of the game are untouched other than increasing the rate of fire on all automatic weapons.
Action!
Look realy good. It's DMW-map or map for new story?
Thanks for the comments, all maps are DMW only
I always thought that the shootouts from Hard Boiled would be great as DMW maps. Didn't think I'd ever actually see them done at this point in MP2's lifespan.
It looks like you reanimated the shootdodges too, which is nice to see as the default MP2 ones look boring and lack dramatic flair. I'm eager for this new version of the mod. :)
Thanks for the comment, I thought the same and even tried making the Hard Boiled Warehouse years ago for Max Payne 1 but I didn't get very far with it (constant crashing and rendering the lights took forever).
The Warehouse was the first map I made then I went on to do the Church, Teahouse and Mansion. The Mansion is the map I'm working on now.
Shootdodges have been redone for pistols and rifles, I changed the pistol shootdodge mainly because I never liked how Maxs' guns pointed down at the start of the animation yet the bullets flew forward.
Great detail, when will it release???
This looks like as though it is the actual movie.
Please release version 2 I beg.
Can you release this version atleast as a beta? pretty please! :)