Mass Effect Reborn is a mod that aims to recreate the Mass Effect Universe created by BioWare into Homeworld 2.


Mass Effect™ is the property of Electronic Arts (EA) and BioWare. No profit is intended.
Mass Effect Reborn is a total conversion which uses BioWare third-party content (models, textures...).

Next update: TBD (Maybe end of april/may)


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New Reaper model and texture MER Game Launcher V2 MER Game Launcher
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4 comments by Erayser on Jul 17th, 2014


It's been a while without a decent news isn't it ? Don't worry, while we didn't published any major changes on this page, we would like to present you several things that are planned for the Beta release, coming in few months. Of course, all the content you will see right now was made after the Pre-beta release. We're not "recycling" old things ;)


Soundtrack, the more developed it is, the better it is
You both know that all mods we are developing have their own soundtrack, produced and composed by indie composers. Truth is that, for Mass Effect Reborn, we developed a soundtrack that had no sense at all. It means that, in fact, both tracks weren't at all relative of the same spirit, the same atmosphere. In Mass Effect tracks, you can hear something that makes all tracks related. There's a sort of "soundtrack architecture". In other words, it means that having a lot of tracks when almost all of them are not related is by far not useful. 


Therefore we decided to sign a new contract between Draco Nared, Nicolas HFM Kivao and Plasma Music Ltd. Our goal is to create a brand new soundtrack exclusively related to the same global atmosphere. In such case, both tracks available in Mass Effect Reborn's OST will be related. However, it doesn't mean that our tracks won't be different. It's just that we prefer to have related tracks, based on a certain architecture. Our guideline may be considered as "strict" but the final result will be certainly something powerful and epic. You will be able to listen our soundtrack without feeling a sort of discomfort. 


If you are interested by MER's OST, feel free to follow Draco Nared on YouTube. He's by far a talented composer and... he's just a student. Having such skills when you are not a professional is really impressive. Don't listen too much tracks nor you'll be addicted, that's for sure :P



A new game launcher... because the old one wasn't enough polished.
Don't you know that we, at Phoenix Interactive, are working on Mac OSX and Linux compatibility for our modifications ? While both modifications we have are working on Mac and Linux (Ubuntu, except online mode), our setup architecture wasn't working at all. Therefore, with our team, we decided to re-code everything we made for our launchers. Now, they are working perfectly on these systems, which is really great. You know that we want to make the things easier for all of you and having a such system is impressive. There's an update system, there's a warning system like "New donwload available" and so on... It's something really powerful.

This launcher will be available in English and French. Please notice that if you want to contribute in order to add other languages, feel free to contact us directly via using this link.


Global State of the mod
The last time we published a news on ModDB, we said that we were developing a research system. While the research system is not finished, we solved some bugs in Mass Effect Reborn. Other than that, our creative director, Julian Vinet, is not working on Mass Effect Reborn. If you follow us on Facebook or, at least, on ModDB (Stargate Space Conflict), you'll know that Julian Vinet is creating the Destiny from Stargate Universe. He wants to create the best 3D model he ever made. It's just a matter of time. However we have various conceptual arts, which belongs to Ice-Dragon. He's a great modeler. He gave us some concepts for Cerberus and the Alliance. We plan to publish some 3D pics as soon as possible.

We need testers for Mass Effect Reborn
Yeah, Mass Effect Reborn is still WIP and we still need testers ! We plan to publish Job adds soon. Stay tuned. However please notice that our website is still WIP and it should be released at the end of July. So... You know the date guys. 

Thanks guys,
Make sure to stay tuned !
Media RSS Feed Latest Video
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Mass Effect Reborn - Pre-Beta

Mass Effect Reborn - Pre-Beta

Apr 9, 2014 Demo 74 comments

This is it, isn't it ? The war to Take Earth Back begins now. Then build alliances, gather everything and everybody you can. Make sure to read the following...

International Trailer

International Trailer

Mar 30, 2014 Trailers 0 comments

This is the official Mass Effect Reborn trailer. You can download it right now in 720p HD.

Christmas Gift

Christmas Gift

Dec 26, 2013 Music 4 comments

Our Christmas gift contains the whole soundtrack of Mass Effect Reborn, including some special wallpapers created for our mod.

Post comment Comments  (0 - 10 of 591)
tyriael
tyriael Jul 7 2014, 6:06pm says:

Docking command either doesn't work, or you guys intended it that way - i can't get any of my alliance fighters to go back for repairs.
You did a good job on the Reaper cap ships, fighting those is brown trouser territory even with 2 dreadnoughts of my own, it wiped out a frigate in one volley and then proceeded to beat seven shades out of one of my Geneva cruisers, if it wasnt for the fact that i just swamped it with everything i had, it would probably of eaten that cruiser entirely.
The artwork from dreadnaughts to fighters is simply amazing, down to the smallest detail and weapons are definitely spot on too, damage effects need a little work (they tend to appear on models in places where there is no hull)
Im also curious, any plans for those mass relay models in some of the maps?

+1 vote     reply to comment
Bl00dyDruid
Bl00dyDruid Jul 21 2014, 11:22am replied:

Same here docking doesn't work. I also have a question on the SPECTRE boarding parties, how do they work? I've watched them connect with a ship and then just explode...

+1 vote     reply to comment
Jamesshepard
Jamesshepard Jul 1 2014, 11:28pm says:

So where is the complete version I'm still running 0.9.5 FRA

+1 vote     reply to comment
polpotm
polpotm Jun 29 2014, 7:50pm says:

Awesome mod mateys!
I don't know about AI tweaking (shoot me, i'm a modeler, not a programmer, lol), but maybe you could do something with the AI to make them build a little faster? (I mean the AI's initiative to build ships, not the ship's build time itself.)

+1 vote     reply to comment
Erayser
Erayser Jun 29 2014, 8:51pm replied:

Thanks! Yeah of course, we plan to do it. This is the reason why we're talking about a pre-beta here :p

+1 vote     reply to comment
Guest
Guest Jun 27 2014, 4:03am says:

This comment is currently awaiting admin approval, join now to view.

Erayser
Erayser Jun 28 2014, 6:28pm replied:

The only way to play MER's first release is to use the setup given with the download. All you need is to tell to the setup where the files are located.

+1 vote     reply to comment
LordMerek
LordMerek Jun 24 2014, 11:01pm says:

awesome! cool theme...

+1 vote     reply to comment
Capuchino
Capuchino Jun 23 2014, 4:17pm says:

Euh je sais que je vais être un peu chiant et que vous êtes au courant je pense mais il manque les Quariens ! ^^"

Une petite release dans pas longtemps?

Et je confirme Alex_L pour le problème de son ! C'est extrêmement dommage de devoir se rapprocher hyper près pour entendre la bataille et ne pas pouvoir l'observer de loin.

Sinon très bon boulot, et bonne continuation à vous ;)

+1 vote     reply to comment
Erayser
Erayser Jun 25 2014, 10:47am replied:

Nous avons déjà affirmé depuis plus d'un an que la PreBeta ne contiendrait pas les Quariens. Pour le reste, c'est déjà à l'étude.

+1 vote     reply to comment
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