The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is unknown, the warfare is devastating. The galaxy will never be the same.

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Add media Report RSS The Ark - Continued V2 (view original)
The Ark - Continued V2
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***Geroj***
***Geroj*** - - 2,161 comments

It is from that mass effect we should never speak of again?

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[TFDN]derptrooper
[TFDN]derptrooper - - 442 comments

I actually thought Andromeda was pretty good to be honest. Definitely didn't deserve the hate it got.

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OldRex
OldRex - - 92 comments

Agreed, probably my least favorite mass effect game but definitely not a bad game.

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xdxsadd
xdxsadd - - 638 comments

most of the hate was from streamers that made fun of it just for the views. it started a youtube trend and created haters even people that never played it hated it. i get that it wasnt the best mass effect but it wasnt that bad

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Chris_Rayya Creator
Chris_Rayya - - 560 comments

Jesus dude, you machine

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23-down
23-down - - 3,553 comments

Ya Andromeda was kinda good granted it couldn't get close to the trilogy at all but without the additional dlc's the trilogy too would've felt somewhat hollow in regards of additional character and story development - and so on.

I'm sure Andromeda would and could have become the same high quality game series that the trilogy became with proper support. The resonsible EA/Bioware ceo's should get fired for making all the wrong decisions. Lets not even discuss this 18 month from scratch build up of the game.

As for the model it looks very lovely, fantastic work.

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Soredemos
Soredemos - - 131 comments

This really needs to be pointed out at every opportunity, but Andromeda literally wasn't made by BioWare. The real BioWare is now called BioWare Edmonton, and their latest released game is Dragon Age: Inquisition (they're currently working on Anthem). Andromeda was instead made by BioWare Montreal, a branch studio originally formed to provide assistance to the main studio (it's not certain, but it seems likely this studio was formed with personnel from EA Montreal, developer of such fine products as Boogie Superstar, Need for Speed: Nitro, both for the Wii, and a content pack for The Sims 3). Among other things they developed the Mass Effect 3 multiplayer.

Mass Effect: Andromeda was literally made by the B team.

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AlexDEM
AlexDEM - - 19 comments

ME Andr*meda could have been a good game if not that ******* FACE ANIMATIONS OH MY GOD I CRIED BLOODY TEARS WHILE WATCHING THAT ****, y'know

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Kyora473
Kyora473 - - 86 comments

Call me crazy but I still don't understand why people bag on the face animations. I played the game before all the patches and it looked fine to me. >.>

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23-down
23-down - - 3,553 comments

Granted regarding the Animations. While playing V1.0 I noticed that myself. Before I even purchased Andromeda I watched couple vids portraying that very fact. I suppose it prepared me for it so I wasn't that shocked anymore and even took it humorous at some point.

How ever being somebody who on location even plays indie games and one who started back on Amiga with games such as these:

Youtube.com

I didn't care much for it. I was always more focused about the actual story and the actual game play aspect than for graphics. And we have to agree the game play with it's controls and such were certainly okay up to very nice. Not to mention back in the 90s I had numerous inspirations where I thought "Wow graphics can't get any better!" Till we've seen games such as Crysis and so on. Funny fact there are whole communities dividing graphic lovers and gameplay lovers nowadays. I certainly do understand both sides - that much is for sure but gameplay and story are more important in my opinion both for SP and MP.

Never the less did you even know that the Animations didn't even come from Bioware itself but rather came and were delivered by some third party amateur company instead. ??

It doesn't excuse that fact ofc. But the quality difference makes sense at least. I mean them having only 18 months time to build up an AAA title with only few handful of people inside their main team even being available. And these people for sure worked more than their regular 8 hours per day. Make it more like 12 to 15 hours per day and eventually perhaps even more time back at home with their families.

It's sad but it's a development that happens in most branches worldwide nowadays especially in the IT department. After-all they weren't truly responsible. So ya best not to give them to much criticism. They're just human beings like you and me with their own lives and wishes and hopes etc. The graphic and animation artists that is. It were their CEO's conducting these shady negotiations in some back alleys or offices. Those were the people that are responsible that are responsible for a game that was badly received and no one else. And those are the people that are now shifting the blame from one person to another. Not the regular coders or animators or story writers for sure. People that sit on their lazy ***** just doing calculus but having no actual connection to the project or customer itself. It's somewhat the same in politics simplified.

Anyway I stick to my original opinion the game could've become a 2nd great trilogy...
But the wrong people - at the wrong time - on the wrong place made all the wrong decisions. Yes that was an altered HL2 quote which not just applies here but also applies to the Half-Life franchise as well. :D

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This is all I am capable of finishing up tonight, should be done tomorrow.