The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is unknown, the warfare is devastating. The galaxy will never be the same.

Add media Report RSS Systems Alliance Kilimanjaro Class Dreadnought (view original)
Systems Alliance Kilimanjaro Class Dreadnought
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Unikraken Creator
Unikraken - - 3,224 comments

You wait for us to post an update first, don't you? ;)

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lamaking65
lamaking65 - - 92 comments

I've been wondering this for a while but will the council faction only have two types of fighters? I mean if i used an Asari carrier would it have alliance fighters and turian bombers on it?(sorry if this has been asked)

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Lord_Setesh Author
Lord_Setesh - - 1,465 comments

Certain races fill certain slots, Only alliance has a carrier. Salarian ships tend to be focused more of tech abilities. Asari ships can take a beating. and Turian ships can unleash a volley capable of putting a hole through almost anything.

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rSlade
rSlade - - 372 comments

So, there'll not gonna be turian fighters?

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Sapper4-1
Sapper4-1 - - 214 comments

He made turian fighters, check in the fleet update posts and you'll see em there.

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lamaking65
lamaking65 - - 92 comments

Thank you for responding^^. I guess this means only carriers will be capable of launching fighters as opposed to the majority of captial ships like vanilla?(can't wait>.<)

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davidt0504
davidt0504 - - 720 comments

Is there already two types of alliance fighters? If only alliance will have carriers, could you make the turian fighter the anti aircraft frigate?

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davidt0504
davidt0504 - - 720 comments

Could you give abilities that mirror the ME universe akin to say Asari ships have "biotic" based abilities? Salarians have "tech" based abilities?

Also, is this just a update to the Alliance Heavy Cruiser model you did? Or is this a separate ship? Maybe you could give us a run down of what you're thinking the roles of each of these ships will be in game?

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Martechi
Martechi - - 216 comments

really love this game! canĀ“t wait to see this one ingame!

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rkraptor70
rkraptor70 - - 4,975 comments

Nice model but according to the codex, the Kilimanjaro class is armed with 156 broadside mass accelerator cannons, 78 on each side. The broadside guns are each as long as 40% of the ship's width.

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GreenBeret3
GreenBeret3 - - 28 comments

That's one hell of an armament!

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Lutherian90
Lutherian90 - - 93 comments

Well he did say he wasn't quite done with it.

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Shockmatter
Shockmatter - - 1,005 comments

As amazing as that description sounds, I'm positive If Bioware had actually put it in-game it would look like the regular generic "dreadnaughts" that magically filled the role for any other type of ship in me3

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Richfranck3
Richfranck3 - - 18 comments

I would think that those guns would go along the semes of the sides of the ship like in battlestar galactica where the pegsus guns are located. That way we still get that great aliance look in the ship and not much if any new detail has to be added to this ship.
Picture example of pegsus broadside guns Google.com

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Richfranck3
Richfranck3 - - 18 comments

O this looks great! I love the look of aliance ships so functional! So i am asumming this will be the human dreadnaught over your origional idea?

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Richfranck3
Richfranck3 - - 18 comments

what about the broad side guns??

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SCARRIOR
SCARRIOR - - 6 comments

What 3d modelling program did you use ?

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Description

Took the Everest class, and added some features to it, included fighter bays, a second mass accelerator and several torpedo tubes. Not quite done with this one but more will done tomorrow.