The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is unknown, the warfare is devastating. The galaxy will never be the same.

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Media RSS Feed Report media Systems Alliance Carrier (New) (view original)
Systems Alliance Carrier (New)
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UNSC_SCOUT Mar 21 2012, 1:17pm says:

Looks cool. Cant wait to play with it. The center hangers are better than a gun, as Carriers are expected to stay away from the fight.

+1 vote     reply to comment
Mdhneo007 Mar 21 2012, 1:28pm says:

I agree, these should be in a support role at the back of the fleet. Looks great, once again.

+1 vote     reply to comment
ExoticTofu Mar 21 2012, 1:37pm says:

This looks vastly improved, and the last version was superb to begin with. However, it looks like you might want to change around the turrets a little bit. There's clipping on some of them.

+3 votes     reply to comment
Sapper4-1 Mar 21 2012, 1:45pm says:

omg saoo much progress, me gusta. Maybe put the two turrets on the front wing on top and below the main dorsal fighter deck, look a bit out of place on the tips of those wings.

0 votes     reply to comment
~DarthRevan~ Mar 21 2012, 2:07pm says:

DUDE. You fixed that in like less than a day or two. Very impressive progress man, and very nice job on the new model.

+1 vote     reply to comment
Grim1316 Mar 21 2012, 2:21pm says:

The only thing I would change is maybe make the maneuvering engines a little bigger or add a second set. They look really tiny compared to the size of the ship.

+1 vote     reply to comment
thatguy227 Mar 21 2012, 3:31pm replied:

but carries are slow ships that stay well behind the main fleet

+1 vote     reply to comment
Grim1316 Mar 21 2012, 8:34pm replied:

be that as it may, it still looks like it has t-rex hands for engines.

+3 votes     reply to comment
Shockmatter Mar 21 2012, 2:54pm says:

I remember reading somewhere that a clean shot through a hangar bay would gut the ship. I don't think that's accurate. What I read I mean, not the model. That's epic

+1 vote     reply to comment
Geth_Prime Mar 21 2012, 3:17pm says:

The hanger is to recover fighters right? Because it seems odd to launch from the hanger if the ship has launch bays.

+1 vote     reply to comment
880Zero Mar 21 2012, 4:01pm says:

I still don't like the engines very much and think it would look better if they were positioned closer to the wings. Also, the rear hangar bays are angled funny and I think they would look better if the openings contoured that part of the wing instead of being on the same angle as the ones on the front.

Oh, and the turrets should be at the same angle as the wing bits and not just level, clipping through the wing.

+4 votes     reply to comment
FenixHuN Mar 21 2012, 5:16pm says:

Really nice! Lovin' this ship!

I just might start using carriers... (never used them in Sins :P)

+1 vote     reply to comment
V.Metalic Mar 21 2012, 5:24pm says:

Like 880Zero said, only that the guns should remain as they are, but they could be smaller. They look too large given that carriers are nearly kilometer long.

And there could be added another pair of engines, and make the engines bigger. My opinion.

+2 votes     reply to comment
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Dropped the MAC gun, replaced with a launch bay for the fighters. Added side turrets for basic defense. Any comments or concerns post in the comment section.

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Mar 21st, 2012
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