The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is unknown, the warfare is devastating. The galaxy will never be the same.
Most likely one of the last collector ships I will model, this behemoth is 25% larger than the Collector Cruiser and capable of putting a hole through an Alliance dreadnought in a single shot. These ships are not to be taken lightly. They are armored and armed to the teeth, with a mass effect core capable of stopping a ship in its tracks.
I don't play mass effect so I don't know if this would be kosher but maybe adding smaller tubular structures around the main one would be a good difference to have for a cap ship. Maybe 4,6 or 8 stapled on sorta like the ragnarok in rebellion. It looks great though.
You haven't played the Mass Effect Series?, You haven't Lived
^-^
And he haven't died cuz he don't know the end of part 3. :€
That thing looks nasty. I don't think I want to fight the reapers anymore... I think I'll just play them. :)
I dont know, but there would be more... "rock protrusions" than just two. Cruiser had... 4? ANd the "spiked ring" is also smaller and more "intense" than of the cruiser. Sorry, from my point of view this ship looks like inferior to the cruiser design-wise, not above.
The Cruiser looks like it has less armor than the battleship, the cruiser has more of those organic spires while this looks like it's mostly armored. Probably could see this easier once it's texuted/skinned and then again, just because it looks inferior, doesn't mean it has to be stat wise.
Maybe it should have three "rock protrusions" just to signify that its different fro mthe other smaller ships. It would look interesting.
Also, but overall it dont looks like more detailed than cruiser.
Don't know... don't know... Hate me for this, but I think, the Collector design in it's lore pattern is already overused in this mod. There are like 5 collector ships in this mod, woulden't it be possible to tweak one or two of the ships a bit?
As example:
More engines, additional (bigger) fins, two collector main hulls melted to one ship (like a double barrel).
Please don't missunderstand me. I don't want to be the ***. But that's what I think about the matter.
will they actualy have a ability to stop ships?
it will probably be nearing reaper size if its that big
awesome model by the way,
I'm trying to wrap my head around using this concept of collector design, I all ways assumed these ships were heavily modified prothean warships, it even shows it a bit in me 2 so why not make a salvaged prothean warship, like the collector design but cleaned up and for the council, instead of the volus dreadnought.
I don't know Davie, seems unlikely to me. The fact that Collectors existed til the next cycle pretty much gives them a monopoly on Prothean hardware, especially hardware of that nature.
And by that I mean that they spent 50 000 years cleaning up from the previous cycle, and hoarding as much as possible.
True or, since the collectors were defeated, we could easily have a captured collector warship, cleaned up and restored by a private research and development company which could easily be fitted to lore, then have it brought up to Prothean Specs.
We think this vessel is needed to round out the Collector section of the Old Machines fleet. Further more, as you organics say, "Dat" gun.
Yea verily, though I fly through the shadow of the Collector Battleship of Death, I shall fear no evil. For I am the master of a Normandy-sized bastion of "f**k you". Oh yeah, and I have Thanix Cannons, b*tch.
P.S. I love this model. I've got a feeling The Council will definitely need "more dakka" to deal with the gun on that behemoth.
Mother of God that thing is huge!
That most be pretty damn expensive!