The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is unknown, the warfare is devastating. The galaxy will never be the same.

Cerberus Scale
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Preplin
Preplin - - 23 comments

Me gusta

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501stormtrooper
501stormtrooper - - 142 comments

This is ingame scale right? I personally think that the titans are a bit too small. They aren't that much bigger than Capitals and are completely dwarfed by the trade station.

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Lord_Setesh Author
Lord_Setesh - - 1,465 comments

Yeah but im not using the sins standard here, this is mass effect reapers are massively large so much so that the council thought it absurd to have a 2 km long ship. Titans cant be massive because the lore doesnt allow it and the tech for Cerberus doesnt either a massive ship would require a massive drive.

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501stormtrooper
501stormtrooper - - 142 comments

Oh. Thanks for explaining (and keeping the lore).

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KingSav3ge
KingSav3ge - - 373 comments

but remember in three the engineer from one says that the drive in the Normandy is larger then other ships drives so technically they may have the tech but also they may not but if you kept the collector base it increases their bases processor power thus allowing them to research better and faster

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Afrojason
Afrojason - - 25 comments

i gotta say i love it all, but i think the trade station seems just a tad too big compared to everything else

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Lord_Setesh Author
Lord_Setesh - - 1,465 comments

Again you guys think to much in Sins, This is intended to be a total conversion (So essentially a different game.) Release your mind from the preconceptions that come with the vanilla game and embrace that this is a different beast.

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Afrojason
Afrojason - - 25 comments

i bow to your greater wisdom

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Shockmatter
Shockmatter - - 1,005 comments

We should all bow towards his greatness.

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NakedCrook
NakedCrook - - 269 comments

That is the right attitude Lord_Set. When it comes to mods like this, keeping with the original mechanics of a game does not always work in the best interest of the mod.

That is why they are called mods...it is about changing the game, not remaining stagnant.

BTW...love the stuff you have created thus far.

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Shockmatter
Shockmatter - - 1,005 comments

So can't wait to play this.

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Unikraken Creator
Unikraken - - 3,224 comments

This is great, but I hope you intend on increasing the size of gravity wells or this will not be aesthetically pleasing.

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Pegasus90
Pegasus90 - - 8 comments

That is three separate things on the back left? If so I think you've got the sizing of it all spot on!

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Grizli2007
Grizli2007 - - 16 comments

i cant wait for the finished product of the normandy SR2

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ViridiaGaming
ViridiaGaming - - 154 comments

Those models look fantastic. I don't normally use mods for anything other than C&C Generals/Empire At War, but this whole mod looks too great not to download when its done. Keep up the great work.

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egamor
egamor - - 9 comments

This mod and Freeworlds: TOW (a massive Freelancer mod) will make my PS3 cry because I can't imagine playing anything else for a long time when they come out.

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Adrien_Victus
Adrien_Victus - - 3,823 comments

I wish i could play this right now. It looks soooooo gooooood

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Description

Scaled up all the models to how they will be in game in comparison to one another.