The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is unknown, the warfare is devastating. The galaxy will never be the same.

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Alliance Cruiser v4s2
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aidas2 Sep 28 2012, 3:13pm says:

Imo it should look a bit lighter, between this and the previous one, also the blue stripes on the sides look a bit random and out of place. The lights could be less intense, maybe even more white-ish than yellow. Also you could try adding some low opacity overlays of maybe some dirt, scratches, looks a bit too clean in most places. Great work for a first skin though.

+2 votes     reply to comment
Lord_Set Sep 28 2012, 3:16pm replied: (The lights are just in bright in game) But you are right regarding the it being slightly lighter.

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Unikraken Sep 28 2012, 3:25pm replied:

Team colors still need some work, but it looks pretty good overall.

+2 votes     reply to comment
Lord_Set Sep 28 2012, 3:27pm replied:

yeah i cant get them tweaked well enough, so i will see what zombie says.

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kyle_katarn67 Sep 28 2012, 4:30pm replied:

The additional round pieces you added look great just a little dark though and maybe the blue stripes could be slightly thinner and parted in the middle? idk looks great though! love the alliance logo on the side.

+1 vote     reply to comment
Golly Sep 28 2012, 3:25pm says:

Considering your experience level with texturing consider me mightily impressed.

+5 votes     reply to comment
Unikraken Sep 28 2012, 3:56pm replied:


+4 votes     reply to comment
revan111295 Sep 28 2012, 3:41pm says:

looks good so far but needs some work on it

+1 vote     reply to comment
Rallehop Sep 28 2012, 3:52pm says:

Look good, i like it. Is it just me or does it feel... like to short? or is it just picture resolution?

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Elongated the wings slightly to match canon, added a few missing elements and roughed up the skin a bit to give it more of a gritty systems alliance military look.

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Sep 28th, 2012
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