MapMixer is designed to give you more control over the way you launch and manage your game session in Unreal Tournament 3. It replaces the the game's Main Menu and let's you launch either a quick-offline match or a complete session where every map is specifically customised - or randomised. It's a whole new way to manage your UT3 experience.

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Client Menu 3
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Description

In-Game Client Menu

If you're playing a standalone match or connecting to a server using MapMixer, then you'll have available to you a personal Client Menu that enables you to customise some elements of your game experience. If you are logged in as an Admin (or playing standalone) then you'll see some Tabs in the Menu that aren't available to normal clients. The following is a description of a few of these Tabs.

Key Bindings

MapMixer can be controlled using a set of console commands for things such as navigating the Session Map List. In order to make this a little easier to setup, the Keys Tab lets you quickly bind keys to some of these core MapMixer in-game functions.

While the Client Menu lets standalone players or admins see the Session Map List and select a different map (or switch gametypes when manual gametype switching is enabled), you can also bind keys to give you direct access to navigating and switching maps. This information is shown on the HUD, which includes a map preview image in some cases.