Release of the mod, included is a readme with instructions. Have fun ^_^.
THIS MOD IS RELEASED, some changes/new features may be added, but it is not likely.
- no health regeneration (HARD difficulty only)
- a bit more durable main character (but no Terminator), it is a must with no health regen
- better responses for getting hit by a car
- in cover, camera is close to the player, making peeking more harder
- damage camera effects amplified to compensate for lack of hit response animations
- revisited police offences system
- no screen fading filters until player is at the very edge of death
- more forgiving height damage for falling
- enemies drop less ammo (HARD difficulty only)
- a bit faster pace of brawling
- more cunning AI
- some extra anims, unused in retail (AI only ^_^)
- one extra feature which should have been in retail in the first place
- less spare ammunition (you have unlimited inventory, take advantage of it and equip yourself before a mission)
- damage revmap, grenade is now really grenade...apart from the fact I coudn't turn off friendly fire -_-
- accuracy revmap, small firearms are not sniper rifles, sniper rifles are now sniper rifles
- kickback revmap (beware of shotgun ^_^)
- revisited HankB fuel tank and gasoline station explosions;
- smarter AI
- all cars have minimal three tumblers now
- Derek now accepts more cars types (but still those cars have to look somewheat classy)
- three of them, all can be experienced in a city when roaming in between missions
And all other stuff I haven't mentioned ^_^
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