Lost Dragons is a multiplayer total modification aiming to bring out a new thrilling gamemode for Arma3 . Our concept is futuristic objective based team warfare with randomly generated map elements to ensure every game is a unique experience with completely new set of units, weapons, structures and terrain.
After lots and lots of concept refinement the map is now on its eighth version. Just got the ruined dome pieces up and on the map.
They still lack textures and some details and whatnot, but since there is nearly 10k of them I call this a victory!
This is so cool :O
How will the clipping of the dome parts appear ingame ?
Do you mean how the appear in the distance?
The video has pretty much maximum view distance ~10km so that the pieces actually show up xD but in actual game we aim to limit visibility due to poor weather conditions so that you will have to know they are there as they just might come out the fog just a few km in front of you. :D
Mmmh... Okay, I guess I'll have to wait to see it ingame :D
Huge structures like this are problematic with the engine as it is not meant for something like this.
In theory it should work, and how the work in Buldozer gives me hope they will be ok in game too.