The Bad Guys have taken over a building in a Generic American City, and they’ve kidnapped some Innocent Scientists and forced them to genetically engineer...
“The Bad Guys have taken over a building in a Generic American City, and they’ve kidnapped some Innocent Scientists and forced them to genetically engineer Evil Mutated Monsters as part of a fiendish plan for World Domination. But the creations have turned on their creators and escaped, and are running amok inside the building, in an orgy of Death and Destruction. It’s up to you, the Good Guys, to recapture the building, rescue the Innocent Scientists, and kill all the Bad Guys and Evil Mutated Monsters. (Actually it doesn’t really matter all that much about the scientists.)
You will be airlifted onto the top of the building by helicopter, along with a small squad of Elite US Marines who will be under your command. You must fight your way down to the genetics labs on the lower floors (A lot of skyscrapers have genetics labs on the lower floors, you know), where the Innocent Scientists are being held.
One of the members of your squad is a highly skilled engineer and systems analyst, trained by the NSA. You’ll need him to hack into the artificially intelligent central computer terminal (name of HAL), contained within the labs. Once the central computer has been compromised evil will be defeated. If he dies the mission will be terminated. His skills are needed in other, similar, hostage-scientists-in-mutant-infested-skyscraper situations as well, so he must not be allowed to die. The other two marines are expendable.
We have learned that your Evil Arch-Nemesis is in the building at this very moment so this could be your chance to finally bring him to justice, although it’s possible that he might just slip out of your clutches at the very last moment.
Good Luck… and God Bless America!”