Lethal Tanks is a mod that focuses on tank and vehicle warfare in the realm of ZH. It adds many new units, new structures and powers. The ability to build infantry (except some special units) is now reserved to only one special general, which in turn, is unable to build any tanks. Furthermore, artillery units have been heavily nerfed so that they are very much unsuitable for offensive campaigns. So, no longer can you win a game by amassing scud-launchers. There is also a penalty for building air-untis, and bombers are only suited for attacking buldings and base defences, not tanks. This mod contains some of the best stuff from my other mod Destructive Forces, but gameplay and factions are not the same. The goal of this mod is to create a well balanced mod, with an advanced tech-tree, making you think twice before you start researching that particular upgrade. This mod will contain seven different playable generals.

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Lethal tanks expands on Zero Hour, to create a intense tank-battle focused gameplay. Artillery and aircraft are limited in number and capabilities. The teach-tree is larger and requires more effort to complete than in ZH vanilla. Furthermore, infantry has been heavily nerfed. Please help with reporting bugs and balancing suggestions.

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Lethal tanks expands on Zero Hour, to create a intense tank-battle focused gameplay. Artillery and aircraft are limited in number and capabilities. The teach-tree is larger and requires more effort to complete than in ZH vanilla. Furthermore, infantry has been heavily nerfed. Please help with reporting bugs and balancing suggestions.

ChinaAssaultDefence

LaserDefence

This mod has been built from Destructive Forces. So you will recognize many of the units and structures, but the gameplay should be very different. Skirmish AI is fully supported for six of the seven new generals. Campaign and Challenge mode should work fine as well. Multiplayer is supported as long as you have the same version of the game.

Lethal Tanks V1

Comments
FedorKharkan
FedorKharkan

you say, , that this mod is built from destructive forces, right ?
does that mean that ALL of the unit in your mode are the SAME as the unit from DF ? or, you just make some change ? did you add more units ? and can i uninstall this mod ? i'm afraid it contain some crash like DF. thx before :) Keep modding mate..

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C&C: Generals Zero Hour
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