Lethal Tanks is a mod that focuses on tank and vehicle warfare in the realm of ZH. It adds many new units, new structures and powers. The ability to build infantry (except some special units) is now reserved to only one special general, which in turn, is unable to build any tanks. Furthermore, artillery units have been heavily nerfed so that they are very much unsuitable for offensive campaigns. So, no longer can you win a game by amassing scud-launchers. There is also a penalty for building air-untis, and bombers are only suited for attacking buldings and base defences, not tanks. This mod contains some of the best stuff from my other mod Destructive Forces, but gameplay and factions are not the same. The goal of this mod is to create a well balanced mod, with an advanced tech-tree, making you think twice before you start researching that particular upgrade. This mod will contain seven different playable generals.

Post download Report content Patch #1 for V1
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Patch_for_V1.zip
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Patch
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XitArS
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39.06kb (39,997 bytes)
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1,617 (1 today)
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Description

This is a last minute patch for lethal tanks V1 (all packages, bigified and non bigified). INFO: The model for the MLRS of China Assault General was missing in the first release packages. This patch contains the model (if you do not apply this patch the MLRS will be invisible). No other changes made in this patch. Severity: For single player - Low. For multiplayer - Critical.

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Patch #1 for V1
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MoJiDB
MoJiDB

thanks

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C&C Generals: Zero Hour
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XitArS
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9616f03b600822324c9c7453bbcbcc05
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