Forgotten Chapter title screen

This is a demo of Legend: Forgotten Chapter -
a spin-off mod in the Legend series of mods universe.

This mod is NOT Legend: Farewell Edition version 9. It is, however, based on Legend-9 level structure.
Otherwise, it uses the vanilla Hexen gameplay mechanics with none of Legend features. At least, this is so
in the mod's current state.

The demo includes first level only, - Winnowing Hall, (Legend-9 version), which has been heavily modified
and extended. Packed with numerous secrets, exploration areas, traps, evil devices and non-linear gameplay. Roughly 60 minutes of gameplay, if you explore and clear
everything. More for the first-times. Much more for those stuck on the switch issues...

The demo (or the mod - in the future) is compatible with any sourceport and does not need Legend-9 to run. Prefered platform - GZDoom. Everything with Legend series of mods is tailored to difficulty 4...don't say i didn't warn you :-)

So, grab your axes and staves - and on with the show!

Enjoy,

~HexenStar

P.S. if you happen to understand GZDoom editing and want to help with the project - let me know.

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This, my dear travelers through the Hexen realms, is confirmed: right in the middle of the development
of Legend version 9 (yes, my friends...9!) i have ventured off to a side project, - a spin-off mod: "Legend: Forgotten Chapter".

Forgotten Chapter title screen


This is already the second time i went off to create something extra-curricular, motivated purely by nostalgic beauty of software rendering. The first time it was for Quake II, resulting in a very successful
sound & music enhancement project - Q2HM (Quake II: Heavy Metal), yet this time, - it's for Hexen.
And frankly, i can attest as a long time mod-maker: working on related parallel mods is good for you (that's for the mod-makers among us) and for the mods. The vision of the end result becomes much more refined, you get double the practice and experimentation, winding up with further improved projects.

Right off the bat, i must make one thing clear: Forgotten Chapter IS NOT Legend-9 AND it is NOT Legend-9 for GZDoom...wait, did i just say "GZDoom"? Well, let's not get ahead of ourselves. Forgotten Chapter does use Legend-9 levels structure and design, plus shares some of its graphics. Other than that, the new mod plays exactly like the vanilla Hexen, in terms of weapons and combat mechanics. It has zero Legend gameplay features, at least for now.

You may ask, - why to downgrade a vastly superior mod to less than the bare minimum??? All for the sake of nostalgic looks??? The answer is a little more complex than you might think.
First of all, the "downgrade" is not permanent; neither does it have any effect on the development of Legend-9 itself, which by the way, only grows in the number of its features...I utmostly hope that with the help of Moddb community, to find like-minded people who could help me to implement at least some
of Legend's traits into this mod.

Second, - the main feature of this mod is that it is not attached to any sourceport. It is completely standalone, - does not require any version of Legend to run and works with anything, even Dosbox. Reasonable to suggest, that you can use whatever gameplay mod you like with this, - and it should work, as long as your secondary mod of choice does not touch the levels. Third, - while my fondness of software rendering in classic FPS games does go a long way and has certainly played its part here, - yet playing Forgotten Chapter is a rather unique experience even in the state it is now. It's like classic Hexen through the Legend-9 level vision.

Forgotten Chapter back title

At the moment, the demo of the Forgotten Chapter is available, and it offers the journey through the extensively modified Legend-9 version of the Winnowing Hall - roughly 60 minutes of gameplay. The level differs significantly from the one found in the outdated Legend 8.33 (that's a note for all of you Legend players out there). Packed with numerous secrets, exploration areas, traps, evil devices and non-linear gameplay. Roughly 60 minutes of gameplay, if you explore and clear everything. More for the first-times.
Much more - for those stuck on the switch issues...It has two new secret areas (compared to the ones in Legend 8.33) and a gazillion of new modifications and enhancements. All secret areas have some clues :-)

L9 Forgotten Chapter DEMO


Legend: Forgotten Chapter


The demo, (or the mod itself for that matter), - is INCOMPATIBLE with Legend character DLC's - and WILL NOT BE COMPATIBLE in the future. So don't try that at home :-) and do keep this little detail in mind.

The demo has been extensively tested, primarily with ZDoom 2.81 and GZDoom 4.7 64bit version, - which was found to be the best in providing the classic look and reasonable control customization.
Everything works flawlessly as is. No bugs or oversights of any kind. And thus, all the future tests for this mod will be done in GZDoom.

As for the ETA on the full version, - this depends. While i worked quite hard on perfecting the demo, this mod is in the very back of the bus. And i did work hard - cause i was building this level primarily for Legend-9. However, if i get help with other features - then i will prioritize the Forgotten Chapter higher on the mod development ladder - and will thus expedite its progress...

broken door

the deathtrap

tower of ice3

machine 2

Well, no reason to wait any more - grab the demo and try out this new adventure!

Enjoy!

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L9 Forgotten Chapter DEMO

L9 Forgotten Chapter DEMO

Demo 2 comments

This is a demo of Legend: Forgotten Chapter - a spin-off mod in the Legend series of mods universe.

Post comment Comments
Guest
Guest - - 690,304 comments

It's Awesome Getting To See Your Expansive Architecture And Level Design Within GZDooM Finally! Excited To See More From This Project!

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hexenstar Creator
hexenstar - - 205 comments

I am sorry to say but this project is dead. There is about 5% to 10% chance that in some distant future i may get enough knowledge and motivation to move the entire Legend-9 mod to GZDoom. I do have such thoughts every now and then. But even IF(!) that came to be - that would be very, VERY far from today.

On the other hand, speaking of my signature design style - i am taking part in an aesthetic redesign for a custom Doom map made by another mapper. And that, i guarantee you - will look exactly like something that came off right from the Legend-9 design school.
And it's made for GZDoom, more precisely - for Brutal Doom!
Releasing this month. Mod page will be posted in a week or so.

Reply Good karma+1 vote
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